Khavak'aashta

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Contents

Khavak'aashta

Thief Rogue

Level 5

Stats Skills
Strength 17 Acrobatics 11 (trained)
Constitution 13 Arcana 1
Dexterity 19 Athletics 10 (trained)
Intelligence 8 Bluff 2
Wisdom 14 Diplomacy 2
Charisma 10 Dungeoneering 9 (trained)
Hit Points 45 Endurance 5
Bloodied 22 Heal 4
Surge Value 11 History 1
Surges/Day 8 Insight 4
Armor Class 19 Intimidate 9 (trained)
Fortitude 17 Nature 9 (trained)
Reflex 20 Perception 9 (trained)
Will 16 Religion 1
Initiative 9 Stealth 11 (trained)
Speed 6, +2 charge Streetwise 2
Resistance 5 Necrotic, 5 Poison Thievery 11 (trained)



Equipment

Adventurer's Kit; Climber's Kit; Thieves' Tools; Short sword x2; Dagger x10; Identification Papers with Portrait; Deathcut Leather Armor +1; Amulet of Protection +2; Final Sleep Ki Focus +1


Feats

Light Blade Expertise +1 to attack rolls w/ light blades, +1 to damage rolls w/ CA

Acolyte of the Veil Gain the use of Ki Focus, Shadow Step 1/encounter, training in Acrobatics

Thirst for Battle +3 initiative, +1 surge

Backstabber SA damage dice increase to d8s


Abilities

Melee Basic Attack +12 vs. AC (+4 Dex, +2 level, +1 TWT, +3 Prof, +1 Exp, +1 Ki); 1d6+7 dam (1d6 W, +4 Dex, +2 WF, +1 Ki)

Ranged Basic Attack +12 vs. AC (+4 Dex, +1 level, +1 TWT, +3 Prof, +1 Exp, +1 Ki); 1d4+7 dam (1d4 W, +4 Dex, +2 WF, +1 Ki)

Half-Orc Resilience Gain 5 THP first time bloodied in encounter

First Strike Combat advantage vs. foes that haven’t acted

Sneak Attack Deal 2d8 bonus damage w/ crossbow, light blade, shortbow, or sling when you have CA

Weapon Finesse Use Dex for MBAs, +2 dam w/ light blades, hand crossbows, shortbows and slings

Thief Weapon Talent Gain +1 to attack rolls with light blades, hand crossbows, shortbows, and slings

Skill Mastery Natural 20 on skill challenge succeeds and +1 additional success

Background: Tharashk Prospector Nature Class Skill


Items

Deathcut Leather Armor +1 (Level 5, Body) – Resist 5 Necrotic and Poison

Amulet of Protection +2 (Level 6, Neck)

Final Sleep Ki Focus +1 (Level 3, Ki) - Shift 1 as a Free Action when you reduce an enemy to 0 HP

Item Slots Empty Hand, Off-hand, Head, Hands, Arms, Feet, Waist


Powers

At-Will

Melee Basic Attack Standard; Weapon; Melee: Weapon; +12 vs. AC; 1d6+7 damage (Crit: 13+1d12 damage).

Ranged Basic Attack Standard; Weapon; Ranged: Weapon; +12 vs. AC; 1d4+7 damage (Crit: 11+1d12 damage).

Tumbling Trick Move; Martial; Shift 3 sq and next time you hit with an MBA this turn, deal 3 damage to a different enemy adjacent to you.

Ambush Trick Move; Martial; Move 6 sq and until the end of the current turn, gain CA against enemies within 5 sq of you when you attack if they are not adjacent to any of their allies

Unbalancing Trick Move; Martial; Shift 2 sq and next time you hit with an MBA this turn, knock the enemy prone.

Encounter

Backstab Twice per encounter. Free, when you make a basic weapon attack against an enemy w/in 5 sq and granting CA to you; Martial; Gain +3 power bonus to attack and deal 1d6 extra damage on a hit.

Furious Assault Free, when you hit an enemy; Personal; The attack deals 1W extra damage if it's a weapon attack or 1d8 if it isn't.

Sudden Leap Minor; Martial; Jump 3 sq.

Shadow Step Move; Shadow, Teleportation; Requirement: You must be adjacent to a creature; Teleport 3 sq to a square adjacent to a different creature.

Cunning Escape Immediate Interrupt, when an enemy attacks you; Gain +4 defenses against triggering attack and shift 3 squares at the end of that enemy’s turn as a free action.

Second Wind Standard; Healing; Personal; You lose a surge and regain 10 HP. You also have +2 def USNT.

Daily

Deathcut Armor (Item) Immediate Reaction, when enemy hits you w/ melee attack; Necrotic; Deal 1d10 necrotic damage to the enemy


Wish-list

Weapon

3 - Rhythm Blade Dagger +1

Ki Focus

8 - Final Sleep Ki Focus +2

9 - Abduction Ki Focus +2

10 - Iron Body Ki Focus +2

11 - Magic Ki Focus +3

Armor

7 - Armor of Resistance, Leather (Necrotic) +2

8 - Nightmare Ward Leather Armor +2

9 - Laughing Death Leather Armor +2

10 - Deathcut Leather Armor +2 - Most preferred Leather Armor.

11 - Gambler's Suit Drowmesh Armor +3

Other Slots

6 - Iron Armbands of Power (Arm Slot) - The only thing I want more than these would be a ki focus.

6 - Horned Helm (Head Slot)

6 - Gauntlets of Blood (Hand Slot)

7 - Boots of the Fencing Master (Feet Slot)

8 - Belt of Vim (Waist Slot)

9 - Backlash Tattoo (Tattoo Slot)

Personal tools