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Of Shadow and Flame

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Mal heals Daggoth and then focuses the group's attention on the panther.

OOC: Daggoth gets to roll a saving throw before the start of his turn.

Readied: Sal - Sudden Scales Hed - Sheild, Staff

Initiative: Status
Blue Blademaster: down 18, invisible, marked
Spectral Panther: down 46, insubstantial, marked, bloodied, IB, WS
Hedoni: 53/53
Pink Warrior: dead
Orange Warrior: dead
Shadar-kai witch: dead
Salazar: 53/59, BS
Ravenblade: 55/68
Mal: 39/60, PH, CA over Panther
->Daggoth: 80/80, blinded, restrained

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_______________
Dungeon Master - Scales of War
Edeya - Githzerai Seeker - Points of Light
Member
Registered: Jul 2008
Posts: 1061
Location: Glendale, CA
Daggoth is barely able to overcome the pain of the leg injury, but he finally manages to hobble at a decent clip

save (1d20+1=10)

He shambles toward the panther, and although he can't acually see it, he can sense where the big cat is at.

Shift to G5
Basic melee vs. panther (1d20+16+1-5=25, 1d12+8=12)
25 vs AC for 12 damage
Marking



  •  Daggoth Varkash
    • Male Dragonborn Fighter 8
    • Passive Perception: 14, Passive Insight: 14
    • AC:26, Fort:23, Reflex:19, Will:17 - Speed:5
    • HP:80/80, Bloodied:40, Surge Value:24, Surges left:12/13
    • Action Points: 1, Second Wind: not used
    •  
    • Powers
    • Cleave
    • Tide of Iron
    • Pass Forward
    • (Cloak) Bloodied: Second wind: Use 2 surges
    • Steel Serpent Strike
    • Dragon Breath (cold|enlarged)
    • Sweeping Blow
    • Come and get it
    • Comeback Strike
    • Inspiring Word
    • Vigilant Protector (stance)
    • Rain Of Steel (stance)
    • (Ironskin Belt) minor: resist 5 damage

    • Armor: Black Iron Armor +2 :resist 5 fire and 5 necrotic
    • Arms: Heavy Sheild
    • Waist: Ironskin Belt
    • Neck: Cloak of the Walking Wounded +2
    • Legs: Dwarven Greaves


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Registered: Oct 2008
Posts: 7786
"Daggoth, adjust downwards! Yes!" shouts Ravenblade just as the fighter attacks.

OOC: With Mal's bonuses, Daggoth's attack is actually 27 vs AC for 21 damage.
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Ravenblade - Dwarf Two-Weapon Ranger, Hammer of Moradin (Scales of War)
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Registered: Jul 2008
Posts: 5245
With Mal's help, Daggoth is barely able to move again. However as soon as he steps towards the panther, he bumps into something, something that says "Ow. That's my foot!" Since he cannot reach the panther, he attacks the foe in front of him for 12 damage. As the blademaster begins to bleed heavily from this recent wound, his concentration fails and the shadar-kai can no longer maintain invisibility.

OOC: The invisible dude was at G5. I figured since Daggoth can't reach the panther, and is blind anyways, I could just use his rolls to attack the shadar-kai blademaster. Let me know if this is a problem. This also means no Warlord Strike or Inspired Belligerence bonuses, but it still hit.

The blademaster addresses Daggoth "You rude brute. You should say "Excuse me" when you discourteously step on someone's feet. I'll teach you some manners." His blade cuts the fighter for 10 damage. Then the shadar-kai teleports to the top of the tree next to Hedoni.

The panther snarls and scratches Mal for 6 damage.

Readied: Sal - Sudden Scales Hed - Sheild, Staff

Initiative: Status
Blue Blademaster: down 30, marked, bloodied
Spectral Panther: down 38, insub, bloodied, IB=CA, +4 to dam, WS= +5 to dam
->Hedoni: 53/53
Pink Warrior: dead
Orange Warrior: dead
Shadar-kai witch: dead
Salazar: 53/59, BS
Ravenblade: 55/68
Mal: 33/60, PH, CA over Panther
Daggoth: 70/80

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Dungeon Master - Scales of War
Edeya - Githzerai Seeker - Points of Light
Administrator
Registered: Jun 2008
Posts: 2639
Location: Santa Ana, CA
"Speaking of rudeness, stabbing those you run across in a field isn't particularly kind! I should take my leave of you!"

Hedoni again sustains his cloud, and moves it carefully so he encompasses the blademaster, but not himself. With the blademaster effectively blinded by the cloud, Hedoni bows low, throws his hands up in the air, and does a reverse somersault out of the tree, landing with perfect form on the ground below.

Minor Action: Sustain Stinking Cloud
Move Action: Move Stinking Cloud to C5
Move Action: Move out of tree to F1 (acrobatics check).

Stinking Cloud hits Blue Blademaster 1d10+9 poison damage. The zone blocks line of sight. Acrobatics 34 (CRIT) to jump out of the tree.

Acrobatics check: (1d20+13+1=34)

Shield spell and Staff of Defense are readied if I'm hit. Damn wasting my crits on acrobatics checks...

  •  Hedoni Mindartis
    • Male Eladrin Wizard 8
    • Passive Perception: 18, Passive Insight: 18
    • AC:23, Fort:18, Reflex:21, Will:21 - Speed:6
    • HP:53/53, Bloodied:26, Surge Value:13, Surges left:5/8, Action Points: 1
    •  
    • Powers
      • Ray of Frost
      • Scorching Burst
      • Cantrips (Ghost Sound, Light, Mage Hand, Prestidigitation)
      • Second Wind
      • Fey Step (Twist the Arcane Fabric)
      • Force Orb
      • Icy Rays
      • Twist of Space
      • Shield/Jump
      • Wizard's Escape/Dimension Door
      • Rolling Thunder/Freezing Cloud
      • Bigby's Icy Grasp/Stinking Cloud
      • Healing Word
      • Feinting Gloves
      • Elderwood Falcon
      • (Key: At-Will, Encounter, Daily, Item Power, Utility, Used/Not Available)

    • Magic Items
      • Bag of Holding
      • Githweave Summoned Armor +3
      • Amulet of Protection +2
      • Staff of Ruin +2 (2d10 extra damage on critical attack)
      • Cat Familiar (+2 Acrobatics, no range limit, +5 to cat's Stealth)
      • Feinting Gloves (+2 to bluff checks to gain CA, daily power)
      • Elderwood Falcon (Conjuration, daily power, info)

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Hedoni Midartis - Eladrin Wizard, Scales of War
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Posts: 5084
Location: Los Angeles, CA
Salazar moves next to the panther, then erupts into a blast of fire, hitting both the panther and the tree-bound shadar-kai.

"Aurythria, I should have listened to you in the first place!" Salazar says gleefully, thoroughly enjoying his new abilities.

Move action - Move to G5.

Standard action - Flame Spiral against Panther and Blue.

Flame Spiral Panther, Blue (24H) (1d20+12+1=24, 1d20+12+1=31, 1d12+14=26) / Corrected damage (1d10+14=19)

Hits Reflex 33 for 28 fire damage against the panther, and hits Reflex 26 for 19 fire damage against Blue (forgot the bonuses from Mal on my rolls, and coded the wrong dice for damage the first time). Hit or miss, until the start of your next turn, any enemy that enters a square adjacent to you or starts its turn there takes 1d6+8 fire damage.

Readying my Sudden Scales power, +7 defense against the next single attack that hits me, added after the hit is determined but before the damage is revealed.


  •  Salazar Miller
    • Male Human Sorcerer 8
    • Passive Perception: 13, Passive Insight: 13, Senses: Normal
    • AC: 22, Fort: 21, Reflex: 18, Will: 24 - Speed: 6
    • HP: 53/59, Bloodied: 29, Surge Value: 16, Surges left: 10/10
    • Action Points: 1
    • Resists: 5 Fire, 5 Necrotic

    • Dragon Scales (Class): +2 AC until the end of an encounter once first bloodied.
    • Dragon Soul (Class): Resist 5 fire, pierce 5 fire resistance in enemies.
    • Action Surge (Feat): +3 to hit with attacks gained via Action Point.

    • Powers
    • -Blazing Starfall
    • -Burning Spray
    • -Dragonfrost
    • -Dragon's Breath (requires familiar in active mode)
    • -Flame Spiral
    • -Rimestorm
    • -Second Wind
    • -Spatial Trip
    • -Sudden Scales
    • -Thundering Roar
    • -Ice Javelins
    • -Sun's Illumination

    • Items
    • -Staff of Ruin +2 - +2 attack / +4 damage, +2d10 damage on a crit.
    • -Armor of Resistance (Necrotic) +2 - Resist 5 Necrotic.
    • -Choker of Eloquence +2 (Daily) - Free Action. Use this power after you roll a Bluff or Diplomacy check. Reroll that check, using the second result even if it's lower.
    • -Belt of Raging Endurance (Encounter) - Immediate Interrupt. Trigger: An enemy hits you and causes damage. Effect: You gain resist 15 against that attack, but you also take 10 damage at the end of your next turn. Also, gain 1 healing surge
    • -Potion of Healing (Heroic) x2
_______________
Salazar Miller - Human Sorcerer 24 - Scales of War
Azad Halim al'Zahir - Tiefling Battlemind|Paladin 7 - Points of Light
Khavak'aashta - Half-Orc Thief 5 - Eberron
Dwimmerlaik - Revenant Hexblade 2 - Dark Campaign
Moderator
Registered: Jul 2008
Posts: 5245
Hedoni carefully directs the stinking cloud to move and does 17 damage to blademaster 1d10+9=17. Hedoni jumps out of the tree and lands perfectly on the ground. However, the shadar-kai has perfect aim and cuts the wizard for 13 damage.

Salazar's jet of flame kills the shadar-kai in the tree and his smoking body topples to the ground. The panther takes 14 damage and seems less confident now that all it's allies are dead.

Readied: Sal - Sudden Scales
Initiative: Status
Blue Blademaster: dead
Spectral Panther: down 52, insubstantial, bloodied, IB=CA and +4 to dam, WS= +5 to dam
Hedoni: 40/53, +4AC and ref
Pink Warrior: dead
Orange Warrior: dead
Shadar-kai witch: dead
Salazar: 53/59, BS, FS
->Ravenblade: 55/68
Mal: 33/60, PH, CA over Panther
Daggoth: 70/80

User posted image
_______________
Dungeon Master - Scales of War
Edeya - Githzerai Seeker - Points of Light
Administrator
Registered: Jun 2008
Posts: 2639
Location: Santa Ana, CA
OOC: Doesn't matter much because the battle is almost over, but I don't think Hedoni should have granted an opportunity action, since the blademaster was in the cloud (which blocks line of sight), and you have to be able to see your enemy to do an OA on them.
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Hedoni Midartis - Eladrin Wizard, Scales of War
Moderator
Registered: Oct 2008
Posts: 7786
Ravenblade picks the panther as his quarry and then attacks twice.

1d20+14+1+2=26, 1d10.minroll(3)+6=15, 1d20+13+1+2=23, 1d10.minroll(3)+5=14Twin Strike panther.

1d6=6 HQ extra damage

OOC: Forgot Mal's damage bonuses. 1st strike hits 26 vs AC for 24 damage. 2nd strike hits 23 vs AC for 23 damage. HQ does 6 extra damage on a hit.

surges: 9/9

  •  Mechanics
    • free action:
    • standard: jaws of the wolf
    • move: to F3
    • minor: resplendent circlet for Mal
    • second wind:
    • action point: thundertusk boar strike

  •  Ravenblade
    • Male Dwarf Ranger, Level 8
    • Passive Perception: 23, Passive Insight: 18
    • AC: 24(16) Fort: 21 Reflex: 19 Will: 20 Speed: 5, Initiative: +5
    • HP: 68, Bloodied: 34, Surge Value: 17, Surges: 9
    • +5 to save against poison, -1 space against forced movement, immediate save attempt versus prone attacks
    • Basic Melee: 1d20+14+1;1d10.minroll(3)+10 (includes 24h bonus)
    • Powers
    • Hit and Run
    • Twin Strike
    • Evasive Strike
    • Second Wind
    • Serpentine Dodge (move act: shift 5, gain +n def, n=enemies adj during the shift)
    • Sweeping Whirlwind
    • Thundertusk Boar Strike
    • Inspiring Fortitude (allies in brst 5 gain 13 THP when I use 2nd wind)
    • Jaws of the Wolf
    • Two-Wolf Pounce
    • Items
    • Imposter's Chainmail +2 (at-will/polymorph minor) +2 bluff rolls
    • Avalanche Craghammer +2 charge att 1W extra dam, crit=2d10+prone
    • Bloodthirsty Craghammer +3 +1 to hit and +3 damage to bloodied enemies
    • Lightning Craghammer +1(daily/free) 1d6 per enemy, burst 2, on a hit
    • Wavestrider Boots (daily/minor) walk on liquids until EoE
    • Orc's Eye Amulet (encounter/imd reac) 5 temp HP to ally bloodying enemy
    • Resplendent Circlet (encounter/minor) enemy adj ally, burst 5, c.a. until EoE
    • Alchemical Silver
    • Ghoststrike Oil
    • Life Shroud
    • Potion of Healing 2/4
    • (Key: At-Will, Encounter, Daily, Magical Equipment, Consumable, Used)
      • _______________
        Ravenblade - Dwarf Two-Weapon Ranger, Hammer of Moradin (Scales of War)
Moderator
Registered: Jun 2008
Posts: 5084
Location: Los Angeles, CA
OOC: My mistake. This rules lawyer gave his client bad advice. Mike's right, per the Opportunity Attack rules on PHB1 page 290, you do need to be able to see your enemy to get an OA, and no line of sight prevents that.
_______________
Salazar Miller - Human Sorcerer 24 - Scales of War
Azad Halim al'Zahir - Tiefling Battlemind|Paladin 7 - Points of Light
Khavak'aashta - Half-Orc Thief 5 - Eberron
Dwimmerlaik - Revenant Hexblade 2 - Dark Campaign
Moderator
Registered: Jul 2008
Posts: 5245
Ravenblade's twin strikes hack into the panther's spine and slay the creature.

The group gains 1650 experience and everyone reaches level 9. Hurray.

Final Status
Hedoni: 53/53
Salazar: 53/59
Ravenblade: 55/68
Mal: 33/60
Daggoth: 70/80
_______________
Dungeon Master - Scales of War
Edeya - Githzerai Seeker - Points of Light
Moderator
Registered: Oct 2008
Posts: 7786
Ravenblade rests and heals.

OOC: One surge to get to max.
_______________
Ravenblade - Dwarf Two-Weapon Ranger, Hammer of Moradin (Scales of War)
Moderator
Registered: Jul 2008
Posts: 5245
The rest of your journey passes uneventfully. The adventure continues when you return to Overlook.

OOC: Please send me your level 9 character information and update your stat blocks. Thanks.
_______________
Dungeon Master - Scales of War
Edeya - Githzerai Seeker - Points of Light

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