DeadGoblins.com » Tests, Features, Etc. » Test

Test

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Author Post
Administrator
Registered: Jun 2008
Posts: 2639
Location: Santa Ana, CA
More testing. Could have a lot of posts, so don't subscribe unless you're interested in all of them.
Member
Registered: May 2009
Posts: 1
Testing!
Administrator
Registered: Jun 2008
Posts: 2639
Location: Santa Ana, CA
Nice one!
Administrator
Registered: Jun 2008
Posts: 2639
Location: Santa Ana, CA
and one more...
Administrator
Registered: Jun 2008
Posts: 2639
Location: Santa Ana, CA
This is fun!
Administrator
Registered: Jun 2008
Posts: 2639
Location: Santa Ana, CA
Time testing post. Current time is 8:34PM.
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Hedoni Midartis - Eladrin Wizard, Scales of War
Administrator
Registered: Jun 2008
Posts: 2639
Location: Santa Ana, CA
Ok, that's just way, way wrong. deadgoblins has a way to change time zone, but I'm not finding the same on the server - not to mention that the offsent seems to be an hour and a half...
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Hedoni Midartis - Eladrin Wizard, Scales of War
Administrator
Registered: Jun 2008
Posts: 2639
Location: Santa Ana, CA
Testing, one more time. Nothing to see here.
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Hedoni Midartis - Eladrin Wizard, Scales of War
Administrator
Registered: Jun 2008
Posts: 2639
Location: Santa Ana, CA
Also a test.
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Hedoni Midartis - Eladrin Wizard, Scales of War
Moderator
Registered: Jun 2008
Posts: 5084
Location: Los Angeles, CA
Testing the time stamp. Posting this at 8:58 PM.
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Salazar Miller - Human Sorcerer 24 - Scales of War
Azad Halim al'Zahir - Tiefling Battlemind|Paladin 7 - Points of Light
Khavak'aashta - Half-Orc Thief 5 - Eberron
Dwimmerlaik - Revenant Hexblade 2 - Dark Campaign
Moderator
Registered: Jun 2008
Posts: 5084
Location: Los Angeles, CA
Yay, time stamps are back to normal!
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Salazar Miller - Human Sorcerer 24 - Scales of War
Azad Halim al'Zahir - Tiefling Battlemind|Paladin 7 - Points of Light
Khavak'aashta - Half-Orc Thief 5 - Eberron
Dwimmerlaik - Revenant Hexblade 2 - Dark Campaign
Administrator
Registered: Jun 2008
Posts: 2639
Location: Santa Ana, CA
This is exciting news indeed.
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Hedoni Midartis - Eladrin Wizard, Scales of War
Moderator
Registered: Jun 2008
Posts: 5084
Location: Los Angeles, CA
Quite exciting, this computer magic!
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Salazar Miller - Human Sorcerer 24 - Scales of War
Azad Halim al'Zahir - Tiefling Battlemind|Paladin 7 - Points of Light
Khavak'aashta - Half-Orc Thief 5 - Eberron
Dwimmerlaik - Revenant Hexblade 2 - Dark Campaign
Moderator
Registered: Jul 2008
Posts: 5245
I'm having a hard time getting some of the features to work. I can't quote, preview or edit my posts. I'm going to try and experiment to see what I can get to work.

Is anyone else having trouble quoting or editing posts?
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Dungeon Master - Scales of War
Edeya - Githzerai Seeker - Points of Light
Moderator
Registered: Jul 2008
Posts: 5245
Emily wrote
I'm having a hard time getting some of the features to work. I can't quote, preview or edit my posts. I'm going to try and experiment to see what I can get to work.

Is anyone else having trouble quoting or editing posts?
So this one seems to let me quote, edit and preview fine, but my most recent post, won't let me edit or quote it.
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Dungeon Master - Scales of War
Edeya - Githzerai Seeker - Points of Light
Administrator
Registered: Jun 2008
Posts: 2639
Location: Santa Ana, CA
Keep testing - I'd like to see if the problem is related to how you're posting (either typing directly in the box, or copy/pasting), and what software you're copy/pasting from.
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Hedoni Midartis - Eladrin Wizard, Scales of War
Moderator
Registered: Jul 2008
Posts: 5245
SoWP 14 Betrayal at Monadhan
For level 21characters

Initiative - Status:
Ghost: down 16, insub, blind ENT Hed
Sir Murrak: 87/167, at the bottom of the cave (15 surges)
Valor: 83/83, at bottom of the cave
Ravix: 149+2/149, +1 to AC and ref (14 surges)
Cultist A: no damage
Cultist B: no damage
Cultist C: no damage
> Salazar: 126/126 (14 surges)
Mal: 123/127 (14 surges)
Hedoni: 108/108 (10 surges)
Ravenblade: 130 +10 temp/130 (12 surges)
Green undead animate: down 138, dazed, insub, bloodied
Yellow undead animate: down 11, hovering, insub
Lich: down 245, marked, bloodied

This post I can preview, but I couldn't in the other thread. In that post, I had to type everything and recreate from scratch.

Pain in the ass software!
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Dungeon Master - Scales of War
Edeya - Githzerai Seeker - Points of Light
Moderator
Registered: Jul 2008
Posts: 5245
Emily wrote
SoWP 14 Betrayal at Monadhan
For level 21characters

Initiative - Status:
Ghost: down 16, insub, blind ENT Hed
Sir Murrak: 87/167, at the bottom of the cave (15 surges)
Valor: 83/83, at bottom of the cave
Ravix: 149+2/149, +1 to AC and ref (14 surges)
Cultist A: no damage
Cultist B: no damage
Cultist C: no damage
> Salazar: 126/126 (14 surges)
Mal: 123/127 (14 surges)
Hedoni: 108/108 (10 surges)
Ravenblade: 130 +10 temp/130 (12 surges)
Green undead animate: down 138, dazed, insub, bloodied
Yellow undead animate: down 11, hovering, insub
Lich: down 245, marked, bloodied


This one is also fine with quoting.
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Dungeon Master - Scales of War
Edeya - Githzerai Seeker - Points of Light
Moderator
Registered: Oct 2008
Posts: 7786
I was going to update my statblock, but found out when I use quote on any posts that have Rav's statblock it gives me a blank white box. It would be a pain, and time consuming, to redo the whole statblock. I'll create a simple one for the time being and hope this gets sorted out.
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Ravenblade - Dwarf Two-Weapon Ranger, Hammer of Moradin (Scales of War)
Administrator
Registered: Jun 2008
Posts: 2639
Location: Santa Ana, CA
Right now, I'm not sure this is a fixable problem. I can't find anyone else on the internet with the issue (rare!), and the software no longer is updated. I'm considering trying to update to the newest version (released a couple years ago), but it might change some of the customization I've added.

From what I can tell, many of the posts that can't be quoted have a Google Docs link to one or more PDFs. The weird thing, however, is that not every post with those links has the problem. Emily and Victor, can you try removing those links and seeing if you're then able to quote those?
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Hedoni Midartis - Eladrin Wizard, Scales of War
Moderator
Registered: Oct 2008
Posts: 7786
I can't try removing the pdf link because when I quote I just get a blank white box with no text and I don't have another statblock to use. Meanwhile, I've taken Josh's most recent statblock and started a new one for Ravenblade.
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Ravenblade - Dwarf Two-Weapon Ranger, Hammer of Moradin (Scales of War)
Moderator
Registered: Jul 2008
Posts: 5245
I think I found the problem. It seems to be with the drop down box.

I can preview this fine.

User posted image
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Dungeon Master - Scales of War
Edeya - Githzerai Seeker - Points of Light
Moderator
Registered: Jul 2008
Posts: 5245
I cannot preview/edit/quote this.

User posted image
  •   For those at the bottom of the pit
      Bound Island: Floating a few feet above the cavern floor is a 3-square by 3-square island, moored to the ground with a rope. A creature with no other way to rejoin the fray can untie the rope, and the island will rise at the start of the next turn into any available space at the same altitude as the other islands.
  •  Features:
      Illumination: The chamberís upper reaches, where most of the action takes place, are unlit. Phosphorescent lichen near the cavern floor makes it obvious to the characters that itís a long way down. Within 5 squares of the void lich, bright light becomes dim light and dim light becomes darkness.
      Ceiling : The ceiling of the cavern is 150 feet high (20 feet higher than the floating islands).
      Floating Islands : The islands marked on the map float laterally at the start of each turn.
      Cavern Floor : From the floating islands to the cavern floor is a fall of 130 feet onto a pile of rubbleó chunks of rock that abraded off the floating islands in the past. The floor is difficult terrain throughout.
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Dungeon Master - Scales of War
Edeya - Githzerai Seeker - Points of Light
Moderator
Registered: Jul 2008
Posts: 5245
This drop down works fine and can preview, etc.

  •   For those at the bottom of the pit
      Bound Island: Floating a few feet above the cavern floor is a 3-square by 3-square island, moored to the ground with a rope. A creature with no other way to rejoin the fray can untie the rope, and the island will rise at the start of the next turn into any available space at the same altitude as the other islands.
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Dungeon Master - Scales of War
Edeya - Githzerai Seeker - Points of Light
Moderator
Registered: Jul 2008
Posts: 5245
This one prevents the preview, etc.

  •  Features:
      Illumination: The chamberís upper reaches, where most of the action takes place, are unlit. Phosphorescent lichen near the cavern floor makes it obvious to the characters that itís a long way down. Within 5 squares of the void lich, bright light becomes dim light and dim light becomes darkness.
      Ceiling : The ceiling of the cavern is 150 feet high (20 feet higher than the floating islands).
      Floating Islands : The islands marked on the map float laterally at the start of each turn.
      Cavern Floor : From the floating islands to the cavern floor is a fall of 130 feet onto a pile of rubbleó chunks of rock that abraded off the floating islands in the past. The floor is difficult terrain throughout.
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Dungeon Master - Scales of War
Edeya - Githzerai Seeker - Points of Light

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