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KM-1: Stolen Land, Part 2

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Registered: Jul 2008
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Magda isn't entirely sure if a machine can benefit from the divine grace of Sarenrae. She calls out "May the dancing flame of Sarenrae restore you and bring you healing," and is pleasently surprised when her goddess heals the paladin. Then she casts her attention on the skirmishing down on the ground and decides to stay put for now.

Minor: sustain moment of glory
Minor: Healing word on Aluric heals 23 HP HW on Aluric (2d6+7+10=23)
Standard: Hymn of Resurgence hits Fort 14 on Green Hymn of Resurgence on Green (1d20+5+1=14) target takes a -2 penalty to all defenses until the end of your next turn. When any ally hits the target before the end of your next turn, the target is knocked prone. Effect: Each ally in the burst gains 5 temp HP or a saving throw.

OOC: Korrin and Uriah might benefit from the saving throw.

  •  Magda Cordero
    • Female Human Cleric 3
    • Passive Perception: 15, Passive Insight: 20
    • AC:18, Fort:13, Reflex:13, Will:18 - Speed:5
    • HP:25/34, Bloodied:17, Surge Value:8, Surges left:7/8
    • Action Points: 1, Second Wind: not used
    •  
    • Powers
      • Astral Seal
      • Gaze of Defiance
      • Sacred Flame
      • Healing Word x2 2d6+7+surge
      • Divine Glow
      • Channel Divinity: Divine Fortune or Healer's Mercy HM =surge + 1d6+7
      • Hymn of Resurgence Close blast 5
      • Moment of Glory
      • Return from Death's Door

User posted image
_______________
Dungeon Master - Scales of War
Edeya - Githzerai Seeker - Points of Light
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Registered: Jun 2008
Posts: 5084
Location: Los Angeles, CA
OOC: Keep in mind when choosing the save or temp HP that all allies within 5 of Magdalen get 4 temp HP from her use of healing word and the benefit from her holy symbol.
_______________
Salazar Miller - Human Sorcerer 24 - Scales of War
Azad Halim al'Zahir - Tiefling Battlemind|Paladin 7 - Points of Light
Khavak'aashta - Half-Orc Thief 5 - Eberron
Dwimmerlaik - Revenant Hexblade 2 - Dark Campaign
Moderator
Registered: Jun 2009
Posts: 3164
OOC: Korrin saved vs slow already, no?
_______________
Dungeon Master - The Dark Campaign
Sir Muurak - Mul Cavalier 14, Scales of War
Demuriath - Revenant Assassin 5, Points of Light
Kurvilis - Gnome Mage 4, Eberron
Moderator
Registered: Jun 2008
Posts: 5084
Location: Los Angeles, CA
OOC: Er, yeah. Forgot to update the status list here, as you guys - at level THREE - have a bazillion effects to track.

Bazillion. It's a fact!

Update to come later this evening.
_______________
Salazar Miller - Human Sorcerer 24 - Scales of War
Azad Halim al'Zahir - Tiefling Battlemind|Paladin 7 - Points of Light
Khavak'aashta - Half-Orc Thief 5 - Eberron
Dwimmerlaik - Revenant Hexblade 2 - Dark Campaign
Moderator
Registered: Oct 2008
Posts: 7786
Gary wrote
OOC: Er, yeah. Forgot to update the status list here, as you guys - at level THREE - have a bazillion effects to track.

Bazillion. It's a fact!

Update to come later this evening.


OOC: Heh, heh! Yes, that's true, although I don't really have any with Takeo. This is not at all like our first campaign on deadgoblins, where we were all testing 4E.
_______________
Ravenblade - Dwarf Two-Weapon Ranger, Hammer of Moradin (Scales of War)
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Hymn of Resurgence is a close blast 5. As such, you can hit everything in P-T/18-22, which nets several more enemies and allies while still hitting Green. I'll assume that's what you'd rather do. Also, Magda's attack bonus is +7 (the +5 on your PDF was from before your magic symbol). Also, I'll give Uriah the temp HP from Hymn of Resurgence instead of the save, since Moment of Glory resist 5 makes the 5 OGD poison ignorable as long as MoG is in effect, plus dwarves have a save bonus against poison effects.

HoR Gray, Tan, Red, Blue (24H) (1d20+7+1=19, 1d20+7+1=11, 1d20+7+1=12, 1d20+7+1=12)


Magda blesses Aluric, then unleashes another powerful prayer. Green and Gray are weakened and look wobbly, while Tan, Red, and Blue resist.

Human Red tries to jab Korrin in the ribs, but her blade clatters harmlessly off his armor.

Human Blue manages to stab Takeo in the shoulder with a bleeding gash, but Magda's prayers dull the pain and promise to protect him some (11-5 MoG resist = 6 damage, which takes the just given 5 temp HP and leaves 1 real point of damage, and 5 OGD (save ends), which will be resisted by MoG).

OOC: By the way, Moment of Glory is ridiculously good, especially in encounters with ongoing damage.

User posted image

Initiative and Status
-->Uriah - 34 + 5 temp/34, 9/9 surges, 1 AP, +2 damage ENT Korrin, resist 5 ENT Magda, 5 OGD poison (SE)
Eladrin Archer Lavender - Unharmed
Eladrin Archer Pink - Unharmed
Eladrin Archer Violet - Down 22, HQ
Orc Hammerer Gray - Down 28, -2 defense and prone on next hit ENT Magda
Orc Hammerer Tan - Down 33
Variel - 33/33 , 6/6 surges, 0 AP
SAMAV - 30/30, 2/2 surges
Takeo - 18/33, 7/7 surges, 1 AP, resist 5 ENT Magda, +2 damage ENT Korrin, 5 OGD (SE)
Korrin - 26 + 5 temp HP/40, 9/11 surges, 1 AP, +2 damage ENT Korrin, resist 5 ENT Magda
Dragonborn Flailer Green - Down 33, bloodied, -1 defense SNT Uriah, -2 defense and prone on next hit ENT Magda
Dragonborn Flailer Yellow - Down 21, marked ENT Aluric
Aluric - 36 + 5 temp HP/41, 10/12 surges, 0 AP, bloodied, +2 damage ENT Korrin, resist 5 ENT Magda, +2 defense ENT Aluric
Magda - 25 + 4 temp/34, 7/8 surges, 1 AP, bloodied, +2 damage ENT Korrin, resist 5 ENT Magda (MoG)
Human Swordswoman Red - Down 18
Human Swordswoman Blue - Down 18, DivC

Terrain
Cart - The cart is difficult terrain, and is 5 feet high at seat-level.
Horses (H's) - The horses are hitched to the cart.
Trees - Do not occupy spaces, do provide cover.
Marshy land (brownish area in J-K/13-25 and west of there) - Difficult terrain.
Stream - The stream is shallow, only 5 feet deep. It can be moved through as difficult terrain for medium or larger creatures, or an athletics check can be made to swim through or jump over the stream at normal speed.
_______________
Salazar Miller - Human Sorcerer 24 - Scales of War
Azad Halim al'Zahir - Tiefling Battlemind|Paladin 7 - Points of Light
Khavak'aashta - Half-Orc Thief 5 - Eberron
Dwimmerlaik - Revenant Hexblade 2 - Dark Campaign
Moderator
Registered: Oct 2008
Posts: 7786
Takeo flinches, eyes closed, and waits for the pain he know must come as the human stabs into him. Seconds pass and he only felt a prick. Opening one eye, he looks down in surprise and then up at the human who looks surprised as well, staring at the sword as if it was a strange relic. Feeling a warm tingling on his skin, Takeo recognizes it as Sarenrae's soothing and protection. He looks back at the wagon seat. "Thanks Magda! Sometimes I think you hired me just to keep me safe instead of for me to keep you and the others safe. Nah....that couldn't be." he concludes waving his hand aside as if to sweep away the thought.

OOC: Yes, moment of glory is awesome! Thanks Emily.
_______________
Ravenblade - Dwarf Two-Weapon Ranger, Hammer of Moradin (Scales of War)
Member
Registered: Mar 2010
Posts: 105
Location: Ann Arbor, MI
Uriah ignores the poison that continues to course through his body, and steps back, muttering another incantation. This one is less effective, but still shocks one of the orcs badly.

OOC: Move: shift to Q17. Standard: lightning's revelation, burst 1 on Q22, targets reflex. 13 vs. gray, 23 vs. tan, 12 vs. red for 11 dmg and -3 defenses TENT on a hit. end of turn: save vs. poison: fail

  •  Uriah Arrenveldt
    • Male Dwarven Invoker 3
    • Passive Perception: 15, Passive Insight: 20, Senses: Low-light vision
    • AC: 17, Fort: 15, Reflex: 14, Will: 16 - Speed: 5
    • HP: 34/34 +5 temp hp, Bloodied: 15, Surge Value: 8, Surges left: 9/9
    • Action Points: 1
    • Resists: none

    • Covenant of Wrath (class): When I use a divine encounter or daily attack power on my turn, add +1 damage for each enemy I attack.
    • Power of Tyranny (feat): When I attack with Divine Bolts, each target takes a -2 penalty to saving throws until the start of my next turn, whether I hit or miss.

    • Powers
    • -Divine Bolts
    • -Visions of Blood
    • -Armor of Wrath
    • -Lightning's Revelation
    • -Second Wind
    • -Rebuke Undead
    • -Brilliant Beacon
    • -Fires of Judgement

    • Items
    • -Staff of Expansion +1 - +1 attack and damage, +1d4 damage on a crit. (Daily) - Minor action. The next close or area burst attack I make gains a 1 square increase to the size of its burst.
    • -Potion of Healing (Heroic)
Moderator
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Location: Los Angeles, CA
Uriah's lightning only manages to shock Tan, but causes him to bleed at least (bloodied).

Eladrin Lavender fires a bolt at Takeo and Aluric that explodes in a blast of force. Aluric resists, but Takeo is buffeted (12-5=7), bloodied, and knocked prone. His orcish blood boils (half-orc resilience is triggered).

Eladrin Pink fires to fiery arrows at Takeo, but only one slightly grazes him (6-5=1 damage).

Eladrin Violet teleports away from SAMAV and fires two fiery arrows at the contraption, but both sail harmlessly past it.

Orc Gray hammers at Korrin, his heavy blow slamming the dwarf hard (13-5=8 damage).

Orc Tan tries to wound Korrin, but the dwarf's armor is too thick.

User posted image

Initiative and Status
Uriah - 34 + 5 temp/34, 9/9 surges, 1 AP, +2 damage ENT Korrin, resist 5 ENT Magda, 5 OGD poison (SE)
Eladrin Archer Lavender - Unharmed
Eladrin Archer Pink - Unharmed
Eladrin Archer Violet - Down 22, HQ
Orc Hammerer Gray - Down 28, -2 defense and prone on next hit ENT Magda
Orc Hammerer Tan - Down 44, bloodied, -3 defenses ENT Uriah
-->Variel - 33/33 , 6/6 surges, 0 AP
-->SAMAV - 30/30, 2/2 surges
Takeo - 11 + 4 temp/33, 7/7 surges, 1 AP, resist 5 ENT Magda, +2 damage ENT Korrin, 5 OGD (SE), prone
Korrin - 23/40, 9/11 surges, 1 AP, +2 damage ENT Korrin, resist 5 ENT Magda
Dragonborn Flailer Green - Down 33, bloodied, -2 defense and prone on next hit ENT Magda
Dragonborn Flailer Yellow - Down 21, marked ENT Aluric
Aluric - 36 + 5 temp HP/41, 10/12 surges, 0 AP, bloodied, +2 damage ENT Korrin, resist 5 ENT Magda, +2 defense ENT Aluric
Magda - 25 + 4 temp/34, 7/8 surges, 1 AP, bloodied, +2 damage ENT Korrin, resist 5 ENT Magda (MoG)
Human Swordswoman Red - Down 18
Human Swordswoman Blue - Down 18, DivC

Terrain
Cart - The cart is difficult terrain, and is 5 feet high at seat-level.
Horses (H's) - The horses are hitched to the cart.
Trees - Do not occupy spaces, do provide cover.
Marshy land (brownish area in J-K/13-25 and west of there) - Difficult terrain.
Stream - The stream is shallow, only 5 feet deep. It can be moved through as difficult terrain for medium or larger creatures, or an athletics check can be made to swim through or jump over the stream at normal speed.

_______________
Salazar Miller - Human Sorcerer 24 - Scales of War
Azad Halim al'Zahir - Tiefling Battlemind|Paladin 7 - Points of Light
Khavak'aashta - Half-Orc Thief 5 - Eberron
Dwimmerlaik - Revenant Hexblade 2 - Dark Campaign
Moderator
Registered: Sep 2009
Posts: 1238
Variel divides his attention, simultaneously harrassing the nearest archer while providing support for the melee combat. With a nod of his head, SAMAV continues pacing an archer.

Actions:
Standard:Twin Strike against Eladrin Archer Violet (24Hr) (HQ) and Orc Hammerer Gray (24Hr) (Magda debuff) (cover) (1d20+10+1=22, 1d10+1d6+1=4, 1d20+10+1+2-2=23, 1d10+1=8)
Attack hits Eladrin Archer Violet AC 22 for 4 damage and Orc Hammerer Gray AC 23 for 8 damage. Upon a hit, Orc is prone via Magda's debuff.
Move: SAMAV to AF30

  •  Variel Click for character sheet (PDF)
    • Male Elf Beastmaster Ranger 3
    • Passive Perception: 23, Passive Insight: 14
    • AC:19 Fort:12 Reflex:17, Will:14 - Speed:7
    • HP:33/33, Bloodied:16, Surge Value:8, Surges left:6/6
    • Action Points: 0, Second Wind: not used
    •  
    • Powers
      • Hunter's Quarry (Minor)
      • Nimble Strike (Standard, ranged weapon)
      • Twin Strike (Standard, melee/ranged weapon)
      • Second Wind (Standard, Personal)
      • Elven Accuracy (Free, Personal)
      • Two-Fanged Strike (Standard, melee/ranged weapon)
      • Disruptive Strike (Immediate Interrupt, melee/ranged weapon)
      • Rebounding Weapon (Free, ranged weapon special)
      • Begin the Hunt (No Action, Personal)
      • Sure Shot (Standard, ranged weapon)
       
    • Items
      • Hide Armor
      • Rebounding Superior Corssbow +1 - +1 attack and damage on a miss use a free action to make a ranged basic attack against an enemy within 5 squares of the missed target
      • Crossbow bolts (40)
      • Climber's kit - gain +2 bonus to Athletics checks for climbing
      • Footpads - gain +1 item bonus to Stealth checks to move quietly
      • Thieve's Tools - gain a +2 bonus to Thievery checks to open a lock or disarm a trap
      • Hunter's Kit - gain a +2 bonus to Nature checks made to forage
      • Dagger
      • Adventurer's Kit
       
    • Abilities
      • Languages Common, Elven
      • Fey Origin Count as a Fey creature for effects that relate to creature origin
      • Group Awareness non-elf allies within 5 squares get a +1 racial bonus to Perception checks
      • Wild Step Ignore difficult terrain when shifting
       
    • Skills
      • Acrobatics +10
      • Arcana +1
      • Athletics +0
      • Bluff +0
      • Diplomacy +0
      • Dungeoneering +9
      • Endurance +0
      • Heal +4
      • History +1
      • Insight +4
      • Intimidate +0
      • Nature +11
      • Perception +13
      • Religion +1
      • Stealth +10
      • Streetwise +0
      • Thievery +5

  •  SAMAV
    • Raptor 2
    • Passive Perception: 17, Passive Insight: 11
    • AC:17 Fort:13 Reflex:16, Will:15 - Speed:2, Fly 7 (hover)
    • HP:30/30, Bloodied:15, Surge Value:7, Surges left:2/2
    • Powers
      • Basic Melee Attack (claw) +8 vs AC, 1d6+dex(4)
       


    OOC: Hopefully, Korrin can shift and effectively negate gray's turn.
    _______________
    Sentinel - Warforged Shielding Swordmage (Eberron)
    Allena Walmond - Human Paladin of Amaunator (Forgotten Realms)
    Variel - Elf Beastmaster Ranger
    Thaelan the Clanless - Dwarf Protector Spirit Shaman (Dungeon Delve 4)
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Registered: Jun 2008
Posts: 5084
Location: Los Angeles, CA
Variel fires two shots, one hitting the nearest archer and causing her to start bleeding, and the other hitting the orc and knocking him on his rear. SAMAV then harasses the archer as well.

User posted image

Initiative and Status
Uriah - 34 + 5 temp/34, 9/9 surges, 1 AP, +2 damage ENT Korrin, resist 5 ENT Magda, 5 OGD poison (SE)
Eladrin Archer Lavender - Unharmed
Eladrin Archer Pink - Unharmed
Eladrin Archer Violet - Down 26, HQ, bloodied
Orc Hammerer Gray - Down 36, -2 defense ENT Magda, prone
Orc Hammerer Tan - Down 44, bloodied, -3 defenses ENT Uriah
Variel - 33/33 , 6/6 surges, 0 AP
SAMAV - 30/30, 2/2 surges
-->Takeo - 11 + 4 temp/33, 7/7 surges, 1 AP, resist 5 ENT Magda, +2 damage ENT Korrin, 5 OGD (SE), prone
Korrin - 23/40, 9/11 surges, 1 AP, +2 damage ENT Korrin, resist 5 ENT Magda
Dragonborn Flailer Green - Down 33, bloodied, -2 defense and prone on next hit ENT Magda
Dragonborn Flailer Yellow - Down 21, marked ENT Aluric
Aluric - 36 + 5 temp HP/41, 10/12 surges, 0 AP, bloodied, +2 damage ENT Korrin, resist 5 ENT Magda, +2 defense ENT Aluric
Magda - 25 + 4 temp/34, 7/8 surges, 1 AP, bloodied, +2 damage ENT Korrin, resist 5 ENT Magda (MoG)
Human Swordswoman Red - Down 18
Human Swordswoman Blue - Down 18, DivC

Terrain
Cart - The cart is difficult terrain, and is 5 feet high at seat-level.
Horses (H's) - The horses are hitched to the cart.
Trees - Do not occupy spaces, do provide cover.
Marshy land (brownish area in J-K/13-25 and west of there) - Difficult terrain.
Stream - The stream is shallow, only 5 feet deep. It can be moved through as difficult terrain for medium or larger creatures, or an athletics check can be made to swim through or jump over the stream at normal speed.


_______________
Salazar Miller - Human Sorcerer 24 - Scales of War
Azad Halim al'Zahir - Tiefling Battlemind|Paladin 7 - Points of Light
Khavak'aashta - Half-Orc Thief 5 - Eberron
Dwimmerlaik - Revenant Hexblade 2 - Dark Campaign
Moderator
Registered: Oct 2008
Posts: 7786
Take stands up wearily, but with blood boiling. He punches and jabs left and right before exhaling with a loud "HAI!" and breathes in deeply, crossing his arms in an arc.

Move: stand up
Standard: Five Storms vs yellow and blue, +1 24h, +2 dam Korrin (1d20+6+1=15, 1d20+6+1=20, 1d8+5+2=15)
Free: stonefist flurry does 9 extra damage to
Save: vs OGD (1d20+1=15)

OOC: 15 vs REFLEX yellow, 20 vs REFLEX blue, 15 damage each on a hit. 9 extra damage to yellow from stonefist. Gary, Takeo used an action point early on in battle so he's out. If any of the leaders still has healing, I would appreciate it.

User posted image
Surges remaining: 7/7

  • Tak'gunitoth (Takeo) - "Rising Death"
    • Half-Orc Stonefist Monk, Level 3
    • Passive Perception: 15, Passive Insight: 15
    • AC: 20 Fort: 17 Reflex: 17 Will: 15 Speed: 6, Initiative: 5
    • HP: 33, Bloodied: 16, Surge Value: 8, Surges: 7/7
    • Half-Orc Resilience: 5 thp when bloodied
    • Swift Charge: +2 speed when charging
    • Resistances: 5 acid
    • Powers
    • Five Storms
    • Steel Wind
    • Stonefist Flurry of Blows (9 dam to same target / 11 dam to adj target)
    • Furious Assault (1w or 1d8 extra damage)
    • Eternal Mountain
    • Gentle Rainfall
    • Second Wind
    • Swift Flight
    • Steel Avalanche
    • Items
    • Badge of the Berserker +1 (avoid OA when charging)
    • Final Sleep Ki Focus +1 (+1d12 crit, shift 1 as free action when reducing enemy to 0 or fewer hp)
    • Cloth Armor of Resistance +1 (resist 5 acid)
    • Clothes/Hat/Scarf
    • "Kaede" (club)
    • Shuriken
    • Foot Pads (+1 stealth to move silently)
    • Camaflouged Clothing (+1 stealth to hide)
    • Thieve's Kit (+2 thievery)
    • _______________
      Ravenblade - Dwarf Two-Weapon Ranger, Hammer of Moradin (Scales of War)
Moderator
Registered: Jun 2009
Posts: 3164
OOC: Korrin is out of healing, but will likely use his daily here to at least give everyone burst 3 +2 def.
_______________
Dungeon Master - The Dark Campaign
Sir Muurak - Mul Cavalier 14, Scales of War
Demuriath - Revenant Assassin 5, Points of Light
Kurvilis - Gnome Mage 4, Eberron
Moderator
Registered: Jun 2008
Posts: 5084
Location: Los Angeles, CA
Takeo's fist and feet fly fast and furious, and blood begins to seeps from both of his foes' wounds.

User posted image

Initiative and Status
Uriah - 34 + 5 temp/34, 9/9 surges, 1 AP, +2 damage ENT Korrin, resist 5 ENT Magda, 5 OGD poison (SE)
Eladrin Archer Lavender - Unharmed
Eladrin Archer Pink - Unharmed
Eladrin Archer Violet - Down 26, HQ, bloodied
Orc Hammerer Gray - Down 36, -2 defense ENT Magda, prone
Orc Hammerer Tan - Down 44, bloodied, -3 defenses ENT Uriah
Variel - 33/33 , 6/6 surges, 0 AP
SAMAV - 30/30, 2/2 surges
Takeo - 11 + 4 temp/33, 7/7 surges, 0 AP, resist 5 ENT Magda, +2 damage ENT Korrin
-->Korrin - 23/40, 9/11 surges, 1 AP, +2 damage ENT Korrin, resist 5 ENT Magda
Dragonborn Flailer Green - Down 33, bloodied, -2 defense and prone on next hit ENT Magda
Dragonborn Flailer Yellow - Down 45, marked ENT Aluric, bloodied
Aluric - 36 + 5 temp HP/41, 10/12 surges, 0 AP, bloodied, +2 damage ENT Korrin, resist 5 ENT Magda, +2 defense ENT Aluric
Magda - 25 + 4 temp/34, 7/8 surges, 1 AP, bloodied, +2 damage ENT Korrin, resist 5 ENT Magda (MoG)
Human Swordswoman Red - Down 18
Human Swordswoman Blue - Down 33, DivC, bloodied

Terrain
Cart - The cart is difficult terrain, and is 5 feet high at seat-level.
Horses (H's) - The horses are hitched to the cart.
Trees - Do not occupy spaces, do provide cover.
Marshy land (brownish area in J-K/13-25 and west of there) - Difficult terrain.
Stream - The stream is shallow, only 5 feet deep. It can be moved through as difficult terrain for medium or larger creatures, or an athletics check can be made to swim through or jump over the stream at normal speed.
_______________
Salazar Miller - Human Sorcerer 24 - Scales of War
Azad Halim al'Zahir - Tiefling Battlemind|Paladin 7 - Points of Light
Khavak'aashta - Half-Orc Thief 5 - Eberron
Dwimmerlaik - Revenant Hexblade 2 - Dark Campaign
Moderator
Registered: Jun 2009
Posts: 3164
Korrin moves toward the center of the fray, then releases a burst of light as bright as the dawning sun.

Move: Shift to R20
Standard: Rune of the Undeniable Dawn Rune of Undeniable Dawn vs green, gray, tan, red, blue, yellow (1d20+9=19, 1d20+9=22, 1d20+9=22, 1d20+9=25, 1d20+9=14, 1d10.minroll(3)+7+2=12) Hits AC 19 on Green, AC 22 on Gray, AC 22 on Tan, AC 25 on Red, AC 14 on Blue and AC 1d20+9=22 22 on Yellow for 12 damage, 6 damage on a miss, and this creates a zone burst 3. All allies in the zone get +2 to all defenses. Sustain minor.
Free: Elemental Legacy adds 3 fire damage to Red
_______________
Dungeon Master - The Dark Campaign
Sir Muurak - Mul Cavalier 14, Scales of War
Demuriath - Revenant Assassin 5, Points of Light
Kurvilis - Gnome Mage 4, Eberron
Moderator
Registered: Jun 2008
Posts: 5084
Location: Los Angeles, CA
Korrin's burst of light hits all the enemies soundly, save for a glancing flare that only sightly singes Blue, and several of the enemies begin bleeding. The light lingers to protect his allies. Dragonborn Green, still woozy from Magda's spell, topples over.

Dragonborn Green picks himself up and can't do any more than move next to Uriah.

Dragonborn Yellow makes a tricky maneuver with his flail, attempting to distract Aluric, but the gearsman doesn't fall for it. The dragonborn then nearly trips himself with his flail instead (Natural 1).

User posted image

Orange Zone - Rune of the Undeniable Dawn, +2 power bonus to defenses for Korrin and his allies. Sustain minor.

Initiative and Status
Uriah - 34 + 5 temp/34, 9/9 surges, 1 AP, resist 5 ENT Magda, 5 OGD poison (SE)
Eladrin Archer Lavender - Unharmed
Eladrin Archer Pink - Unharmed
Eladrin Archer Violet - Down 26, HQ, bloodied
Orc Hammerer Gray - Down 48, bloodied, -2 defense ENT Magda, prone
Orc Hammerer Tan - Down 56, bloodied, -3 defenses ENT Uriah
Variel - 33/33 , 6/6 surges, 0 AP
SAMAV - 30/30, 2/2 surges
Takeo - 11 + 4 temp/33, 7/7 surges, 0 AP, resist 5 ENT Magda
Korrin - 23/40, 9/11 surges, 1 AP, resist 5 ENT Magda
Dragonborn Flailer Green - Down 45, bloodied, -2 defense ENT Magda
Dragonborn Flailer Yellow - Down 57, marked ENT Aluric, bloodied
-->Aluric - 36 + 5 temp HP/41, 10/12 surges, 0 AP, bloodied, resist 5 ENT Magda, +2 defense ENT Aluric
Magda - 25 + 4 temp/34, 7/8 surges, 1 AP, resist 5 ENT Magda (MoG)
Human Swordswoman Red - Down 33, bloodied
Human Swordswoman Blue - Down 39, DivC, bloodied

Terrain
Cart - The cart is difficult terrain, and is 5 feet high at seat-level.
Horses (H's) - The horses are hitched to the cart.
Trees - Do not occupy spaces, do provide cover.
Marshy land (brownish area in J-K/13-25 and west of there) - Difficult terrain.
Stream - The stream is shallow, only 5 feet deep. It can be moved through as difficult terrain for medium or larger creatures, or an athletics check can be made to swim through or jump over the stream at normal speed.
_______________
Salazar Miller - Human Sorcerer 24 - Scales of War
Azad Halim al'Zahir - Tiefling Battlemind|Paladin 7 - Points of Light
Khavak'aashta - Half-Orc Thief 5 - Eberron
Dwimmerlaik - Revenant Hexblade 2 - Dark Campaign
Moderator
Registered: Oct 2008
Posts: 4627
"Be still, drink friend. I will protect you. Bandits, fear my might. You cannot kill me. I dare you to try." With that, the warforged cuts one of the humans.

Move Action: Shift (Move 1 sq, do not provoke OAs) to T20

Minor Action: Call of Challenge (Close burst 3; Each enemy in burst is subject to Divine Sanction UENT)

Standard Action: Valiant Strike (Melee 1; +8 vs. AC; Effect: +1 bonus to attack per enemy adjacent to you; Hit: 1d8+4 dam; Crit: 12 dam)

Valiant Strike (+8 W, +1 24hr, +2 CA, +2 VS bonus) (1d20+13=28, 1d8+4=6)

oOC: Shift 1 to T20. CoC, placing DivS on Yellow and Green Dragonborn, Tan Orc, Red Human (leaving DivC on Blue Human. Valiant Strike on Blue Human, hitting AC 28 for 6 damage.


  •  Aluric
    • Warforged Paladin 3
    • Passive Perception: 16, Passive Insight: 14
    • AC:21, Fort:16, Reflex:14, Will:16 - Speed:5
    • HP:36+5 temp/41, Bloodied:20, Surge Value:10, Surges left:10/12
    • Action Points: 0, Second Wind: not used
    •  
    • Powers
      • Divine Challenge
      • Ardent Strike
      • Valiant Strike
      • Channel Divinity
        • Divine Mettle
        • Divine Strength
      • Warforged Resolve
      • Call of Challenge
      • Piercing Smite
      • Winter's Edge
      • Virtue's Touch 1 2 3
      • Driving Blades
      • Jousting Heavy Shield
       
    • Items
      • Hempen Rope (50ft)
      • Grappling Hook, Hammer, Pitons (10)
      • Holy Symbol
       
    • Abilities
      • Basic Melee Attack +8 (+4 Str, +1 lvl, +3 Prof)
      • Damage: 1d8+4
      • Living Construct
      • Warforged Resilience (+2 on saves vs. OGD)
      • Unsleeping Watcher
      • Divine Sanction
      • Warforged Tactics (+1 att on target adj to ally)
       
    • Skills
      • Acrobatics -3
      • Arcana 0
      • Athletics +1
      • Bluff +2
      • Diplomacy +7
      • Dungeoneering +4
      • Endurance +6
      • Heal +4
      • History +0/li>
      • Insight +6
      • Intimidate +9
      • Nature +4
      • Perception +4
      • Religion +5
      • Stealth -3
      • Streetwise +2
      • Thievery -3
_______________
Mal Geminous - Tiefling Warlord, Scales of War
Corydimbiddle - Gnome Artificer, Points of Light
Moderator
Registered: Oct 2008
Posts: 7786
"HEY! You may be fun to drink with, but that doesn't mean you can push me around!" complains Takeo of Aluric as the warforged is about to try and walk right into him.

OOC: Takeo is at T20. He's not prone any more since he stood up during his last turn. Did you want to shift elsewhere maybe?
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Ravenblade - Dwarf Two-Weapon Ranger, Hammer of Moradin (Scales of War)
Moderator
Registered: Oct 2008
Posts: 4627
OOC: Oh, sorry. Then I will stay where I am and I would rather attack Yellow Dragonborn (I was attacking the human due to CA). Should hit AC 26 for 6 damage, in that case. My CoC can still hit everyone that I listed. If you could move Takeo, it could help Aluric stick to more peeps (plus he could use his close burst without hitting an ally or charge).
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Mal Geminous - Tiefling Warlord, Scales of War
Corydimbiddle - Gnome Artificer, Points of Light
Moderator
Registered: Jun 2008
Posts: 5084
Location: Los Angeles, CA
Aluric challenges the bulk of his foes, then slices Yellow Dragonborn with his blade, nearly - but not quite - finishing the scaly bandit.

User posted image

Orange Zone - Rune of the Undeniable Dawn, +2 power bonus to defenses for Korrin and his allies. Sustain minor.

Initiative and Status
Uriah - 34 + 5 temp/34, 9/9 surges, 1 AP, resist 5 ENT Magda, 5 OGD poison (SE)
Eladrin Archer Lavender - Unharmed
Eladrin Archer Pink - Unharmed
Eladrin Archer Violet - Down 26, HQ, bloodied
Orc Hammerer Gray - Down 48, bloodied, -2 defense ENT Magda, prone
Orc Hammerer Tan - Down 56, bloodied, -3 defenses ENT Uriah, DivS ENT Aluric
Variel - 33/33 , 6/6 surges, 0 AP
SAMAV - 30/30, 2/2 surges
Takeo - 11 + 4 temp/33, 7/7 surges, 0 AP, resist 5 ENT Magda
Korrin - 23/40, 9/11 surges, 1 AP, resist 5 ENT Magda
Dragonborn Flailer Green - Down 45, bloodied, -2 defense ENT Magda, DivS ENT Aluric
Dragonborn Flailer Yellow - Down 63, bloodied, DivS ENT Aluric
Aluric - 36 + 5 temp HP/41, 10/12 surges, 0 AP, bloodied, resist 5 ENT Magda, +2 defense ENT Aluric
-->Magda - 25 + 4 temp/34, 7/8 surges, 1 AP, resist 5 ENT Magda (MoG)
Human Swordswoman Red - Down 33, bloodied, DivS ENT Aluric
Human Swordswoman Blue - Down 39, DivC, bloodied

Terrain
Cart - The cart is difficult terrain, and is 5 feet high at seat-level.
Horses (H's) - The horses are hitched to the cart.
Trees - Do not occupy spaces, do provide cover.
Marshy land (brownish area in J-K/13-25 and west of there) - Difficult terrain.
Stream - The stream is shallow, only 5 feet deep. It can be moved through as difficult terrain for medium or larger creatures, or an athletics check can be made to swim through or jump over the stream at normal speed.
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Salazar Miller - Human Sorcerer 24 - Scales of War
Azad Halim al'Zahir - Tiefling Battlemind|Paladin 7 - Points of Light
Khavak'aashta - Half-Orc Thief 5 - Eberron
Dwimmerlaik - Revenant Hexblade 2 - Dark Campaign
Moderator
Registered: Jul 2008
Posts: 5245
Not having much healing powers left, Magda calls out, "Go for the one with the flail."

OOC: If Takeo hits Yellow, he'll get a little healing.

Minor: sustain moment of glory
Move: none
Standard: Astral Seal hits reflex 19 on Yellow astral seal on Yellow (24h) (1d20+7+1=19) the end of your next turn, the target takes a 2 to all defenses. The next ally who hits it before the end of your next turn regains 5 hit points.

  •  Magda Cordero
    • Female Human Cleric 3
    • Passive Perception: 15, Passive Insight: 20
    • AC:18, Fort:13, Reflex:13, Will:18 - Speed:5
    • HP:25/34, Bloodied:17, Surge Value:8, Surges left:7/8
    • Action Points: 1, Second Wind: not used
    •  
    • Powers
      • Astral Seal
      • Gaze of Defiance
      • Sacred Flame
      • Healing Word x2 2d6+7+surge
      • Divine Glow
      • Channel Divinity: Divine Fortune or Healer's Mercy HM =surge + 1d6+7
      • Hymn of Resurgence Close blast 5
      • Moment of Glory
      • Return from Death's Door

User posted image
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Dungeon Master - Scales of War
Edeya - Githzerai Seeker - Points of Light
« Last edit by Emily on Thu May 26, 2011 8:28 pm. »
Moderator
Registered: Jun 2008
Posts: 5084
Location: Los Angeles, CA
Magda successfully settles her seal upon Dragonborn Yellow.

Human Red moves to flank Korrin, but her blade clangs harmlessly off the dwarf's scale armor.

Human Blue lunges viciously at Takeo, but nearly stabs the nearby dragonborn instead (natural 1).

User posted image

Orange Zone - Rune of the Undeniable Dawn, +2 power bonus to defenses for Korrin and his allies. Sustain minor.

Initiative and Status
-->Uriah: 34 + 5 temp/34, 9/9 surges, 1 AP, resist 5 ENT Magda, 5 OGD poison (SE)
Eladrin Archer Lavender: Unharmed
Eladrin Archer Pink: Unharmed
Eladrin Archer Violet: Down 26, HQ, bloodied
Orc Hammerer Gray: Down 48, bloodied, prone
Orc Hammerer Tan: Down 56, bloodied, -3 defenses ENT Uriah, DivS ENT Aluric
Variel: 33/33 , 6/6 surges, 0 AP
SAMAV: 30/30, 2/2 surges
Takeo: 11 + 4 temp/33, 7/7 surges, 0 AP, resist 5 ENT Magda, bloodied
Korrin: 23/40, 9/11 surges, 1 AP, resist 5 ENT Magda
Dragonborn Flailer Green: Down 45, bloodied, DivS ENT Aluric
Dragonborn Flailer Yellow: Down 63, bloodied, DivS ENT Aluric, -2 defense ENT Magda, heals 5 HP to next ally to hit ENT Magda
Aluric: 36 + 5 temp HP/41, 10/12 surges, 0 AP, resist 5 ENT Magda, +2 defense ENT Aluric
Magda: 25 + 4 temp/34, 7/8 surges, 1 AP, resist 5 ENT Magda (MoG)
Human Swordswoman Red: Down 33, bloodied, DivS ENT Aluric
Human Swordswoman Blue: Down 39, DivC, bloodied

Terrain
Cart - The cart is difficult terrain, and is 5 feet high at seat-level.
Horses (H's) - The horses are hitched to the cart.
Trees - Do not occupy spaces, do provide cover.
Marshy land (brownish area in J-K/13-25 and west of there) - Difficult terrain.
Stream - The stream is shallow, only 5 feet deep. It can be moved through as difficult terrain for medium or larger creatures, or an athletics check can be made to swim through or jump over the stream at normal speed.
_______________
Salazar Miller - Human Sorcerer 24 - Scales of War
Azad Halim al'Zahir - Tiefling Battlemind|Paladin 7 - Points of Light
Khavak'aashta - Half-Orc Thief 5 - Eberron
Dwimmerlaik - Revenant Hexblade 2 - Dark Campaign
Member
Registered: Mar 2010
Posts: 105
Location: Ann Arbor, MI
Uriah continues to cast, calling forth bolts of hellish flame against his foes. This leaves him open to an attack from the dragonborn in his face, but the cunning dwarf is ready with a counterattack.

OOC: Standard: Divine bolts; targets reflex. 16 vs green, 12 vs tan, both for 6 dmg. That provokes an OA from Green. If he doesn't take it, or misses, skip to end of turn. If he takes it and hits, use Armor of Wrath (imm. react.) to hit him for 3 radiant and push him to P20. Then shift to Q18 and use visions of blood: close blast 3, targets Will: 15 vs Green, 21 vs tan, 21 vs red, 8 vs gray, for 9 damage.

End of turn: save vs. ongoing: success


  •  Uriah Arrenveldt
    • Male Dwarven Invoker 3
    • Passive Perception: 15, Passive Insight: 20, Senses: Low-light vision
    • AC: 17, Fort: 15, Reflex: 14, Will: 16 - Speed: 5
    • HP: 34/34 +5 temp hp, Bloodied: 15, Surge Value: 8, Surges left: 9/9
    • Action Points: 1
    • Resists: none

    • Covenant of Wrath (class): When I use a divine encounter or daily attack power on my turn, add +1 damage for each enemy I attack.
    • Power of Tyranny (feat): When I attack with Divine Bolts, each target takes a -2 penalty to saving throws until the start of my next turn, whether I hit or miss.

    • Powers
    • -Divine Bolts
    • -Visions of Blood
    • -Armor of Wrath
    • -Lightning's Revelation
    • -Second Wind
    • -Rebuke Undead
    • -Brilliant Beacon
    • -Fires of Judgement

    • Items
    • -Staff of Expansion +1 - +1 attack and damage, +1d4 damage on a crit. (Daily) - Minor action. The next close or area burst attack I make gains a 1 square increase to the size of its burst.
    • -Potion of Healing (Heroic)
Moderator
Registered: Jun 2008
Posts: 5084
Location: Los Angeles, CA
Uriah blasts at Green and Tan, hitting Green and causing both to feel susceptible (-2 to saves SNT Uriah due to Power of Tyranny to both). Green swings at Uriah and hits the dwarf, but Magda's spells protect him from the blow (10 damage - 5 MoG = 5 damage, removing the 5 temp HP). Asmodeus then takes care of his servant and Green is knocked back. Moving forward, Uriah's baleful stare causes Green, Tan, and Red to lose spirit (hit those three, and -1 all defenses ENT Uriah in addition to damage).

Eladrin Archer Lavender fires two flaming arrows at Korrin. Both hit, but the impacts are dulled. (First hit 7-5=2 regular damage and 6-2=4 fire damage, second hit for 9-5=4 regular and 2-2=0 fire, 10 total damage. Korrin is bloodied.)

Eladrin Archer Pink also fire two arrows at Korrin. Again, both hit, but are dulled, the first one completely. (First hit 5-5=0 regular damage and 2-2=0 fire damage, the second 10-5=5 regular and 5-2=3 fire. 8 total damage.)

Eladrin Archer Violet switches from her bow to a short sword and slices at SAMAV, denting the metallic creature (10 damage).

Orc Hammerer Gray stands and charges Uriah, hitting the dwarf hard enough to knock him down (13-5=8 damage and knocked prone after failing dwarf anti-prone save).

Orc Hammerer Tan swings at Korrin and feels the pain of Aluric's wrath (4 divine sanction damage, not enough to drop Tan, though). Nonetheless, Tan lands a grazing blow on Korrin who somehow remains standing (8-5=3 and saves against prone)

User posted image

Orange Zone - Rune of the Undeniable Dawn, +2 power bonus to defenses for Korrin and his allies. Sustain minor.

Initiative and Status
Uriah: 26/34, 9/9 surges, 0 AP, resist 5 ENT Magda. prone
Eladrin Archer Lavender: Unharmed
Eladrin Archer Pink: Unharmed
Eladrin Archer Violet: Down 26, HQ, bloodied
Orc Hammerer Gray: Down 48, bloodied
Orc Hammerer Tan: Down 69, bloodied, -1 defenses ENT Uriah, DivS ENT Aluric, -2 saves SNT Uriah
-->Variel: 33/33 , 6/6 surges, 0 AP
-->SAMAV: 20/30, 2/2 surges
Takeo: 11 + 4 temp/33, 7/7 surges, 0 AP, resist 5 ENT Magda, bloodied
Korrin: 2/40, 9/11 surges, 1 AP, resist 5 ENT Magda, bloodied
Dragonborn Flailer Green: Down 63, bloodied, DivS ENT Aluric, -2 saves SNT Uriah, -1 defenses ENT Uriah,
Dragonborn Flailer Yellow: Down 63, bloodied, DivS ENT Aluric, -2 defense ENT Magda, heals 5 HP to next ally to hit ENT Magda
Aluric: 36 + 5 temp HP/41, 10/12 surges, 0 AP, resist 5 ENT Magda, +2 defense ENT Aluric
Magda: 25 + 4 temp/34, 7/8 surges, 1 AP, resist 5 ENT Magda (MoG)
Human Swordswoman Red: Down 42, bloodied, DivS ENT Aluric, -1 defenses ENT Uriah,
Human Swordswoman Blue: Down 39, DivC, bloodied

Terrain
Cart - The cart is difficult terrain, and is 5 feet high at seat-level.
Horses (H's) - The horses are hitched to the cart.
Trees - Do not occupy spaces, do provide cover.
Marshy land (brownish area in J-K/13-25 and west of there) - Difficult terrain.
Stream - The stream is shallow, only 5 feet deep. It can be moved through as difficult terrain for medium or larger creatures, or an athletics check can be made to swim through or jump over the stream at normal speed.
_______________
Salazar Miller - Human Sorcerer 24 - Scales of War
Azad Halim al'Zahir - Tiefling Battlemind|Paladin 7 - Points of Light
Khavak'aashta - Half-Orc Thief 5 - Eberron
Dwimmerlaik - Revenant Hexblade 2 - Dark Campaign
« Last edit by Gary on Sat May 28, 2011 1:10 am. »
Moderator
Registered: Oct 2008
Posts: 4627
OOC: Green should have taken DivS damage.
_______________
Mal Geminous - Tiefling Warlord, Scales of War
Corydimbiddle - Gnome Artificer, Points of Light

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