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Of Towers and Prophecies

Moderators: Jonathan Berg, Michael Doss.

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Moderator
Registered: Jun 2009
Posts: 3164
OOC: Ari, from your post it sounded like you wanted to target 2 of the greenscaled lizardfolk and 1 of the drakes, but you posted otherwise. I am going with your roll, and targeting 2 drakes and 1 lizardman.

Oboro's radiance shines out toward her foes. Both drakes hiss even louder in pain as they are smitten despite Oboro's reduced vision, but the lizardman is unaffected.

The blackscale lizards charge into battle. Yellow charges Geron. Its huge club (reach 2) lands hard on the dwarf, but his Geron's racial affinity for standing in place prevents him from falling backwards, and his battle resistance kicks in, so he barely feels it. (8 damage to Geron, so he takes 1.) Red, screaming a curse, lumbers toward the group and his club finds Marcus' side for 10 damage.

User posted image

Features of the Area
Light:
The entire room is in dim light, except for a burst 1 around each brazier. Any creature outside of that burst has concealment against any creature that does not possess low-light vision.
Beds and Tables: The beds (with footlockers) and tables take up the entire square(s) they are in. They do not block line of sight or effect.
Braziers: The braziers are firmly implanted in the ground and cannot be knocked over.
Rubble: The squares E-H 11-12 are rubble from the collapsing stairs and are difficult terrain.

Initiative Order
Oboro - 27/27 (5/7, 1 AP), concealed vs creatures w/o low-light vision
Yellow blackscaled lizardfolk - no damage, concealed vs creatures w/o low-light vision
Red blackscaled lizardfolk - no damage, concealed vs creatures w/o low-light vision
==>Marcus - 27/37 (10/11, 2 AP), concealed vs creatures w/o low-light vision
Geron - 32/39 (10/13, 2 AP), res all 7 UENT, concealed vs creatures w/o low-light vision
Orange drake - down 8, concealed vs creatures w/o low-light vision
Green drake - down 8, concealed vs creatures w/o low-light vision
Allena - 40/40 (8/12, 1 AP), concealed vs creatures w/o low-light vision
Ered - 35/35 (10/11, 2 AP), concealed vs creatures w/o low-light vision
Berna - 27/29 (7/7, 2 AP), concealed vs creatures w/o low-light vision
Peach greenscaled lizardfolk - no damage, concealed vs creatures w/o low-light vision
Purple greenscaled lizardfolk - no damage, concealed vs creatures w/o low-light vision
Pink greenscaled lizardfolk - no damage, concealed vs creatures w/o low-light vision
Teal greenscaled lizardfolk - no damage, concealed vs creatures w/o low-light vision
_______________
Dungeon Master - The Dark Campaign
Sir Muurak - Mul Cavalier 14, Scales of War
Demuriath - Revenant Assassin 5, Points of Light
Kurvilis - Gnome Mage 4, Eberron
Moderator
Registered: Jun 2008
Posts: 5084
Location: Los Angeles, CA
OOC: I'm covering for Allena, since she's a heck of a lot like Azad. :)
_______________
Salazar Miller - Human Sorcerer 24 - Scales of War
Azad Halim al'Zahir - Tiefling Battlemind|Paladin 7 - Points of Light
Khavak'aashta - Half-Orc Thief 5 - Eberron
Dwimmerlaik - Revenant Hexblade 2 - Dark Campaign
Moderator
Registered: Sep 2009
Posts: 1238
OOC: Sort of back. I'm stranded in Denver for a day or so.
_______________
Sentinel - Warforged Shielding Swordmage (Eberron)
Allena Walmond - Human Paladin of Amaunator (Forgotten Realms)
Variel - Elf Beastmaster Ranger
Thaelan the Clanless - Dwarf Protector Spirit Shaman (Dungeon Delve 4)
Moderator
Registered: Jun 2009
Posts: 3164
OOC: Now that vacations are over for the most part, Sam, your 24 hours begins now.
_______________
Dungeon Master - The Dark Campaign
Sir Muurak - Mul Cavalier 14, Scales of War
Demuriath - Revenant Assassin 5, Points of Light
Kurvilis - Gnome Mage 4, Eberron
Moderator
Registered: Oct 2008
Posts: 7786
"I'll handle the two lizards on the right. Marcus, why don't you rush the one on the left. Allena, do you mind taking the honor of besting these two large brutes in front of us?" suggests Geron while looking around and trying to discern what manner of filthy they are up against this time.

1d20+1+0=7, 1d20+1+7=10, 1d20+1+5=11, 1d20+10+1=21, 1d20+1+0=3Arcana, Dungeoneering, Nature, Perception, Religion

Arcana: 7
Dungeoneering:10
Nature: 11
Perception: 21
Religion: 3

OOC: Geron can go for pink and teal, Marcus can go for purple at C13, and Allena could keep yellow and red occupied for now. Knowledge rolls on the enemies and surroundings. Maybe others can try the skills I rolled low in.
_______________
Ravenblade - Dwarf Two-Weapon Ranger, Hammer of Moradin (Scales of War)
Member
Registered: Dec 2009
Posts: 115
Location: california
"With pleasure", Marcus says through an evil grin, before charging at a lizardman with his massive rusting sword.

Standard Action: Howling strike charge to d13, hitting AC 1d20+9=23 for 1d12+1d6+5+2=14 damage.

OOC: sorry it took me so long to post. I was out of town for new years and forgot to check the computer.
Moderator
Registered: Jun 2009
Posts: 3164
With a howl, Marcus charges and, even through the dim light, swings his blade through a lizardman's shoulder... and out its hip, completely decapitating the creature.

Geron notices very little distinctive about his enemies, but his keen dwarven eyes can see that the floor and walls of this chamber are very sturdy, and none are rigged to collapse (read: no traps).

User posted image

Features of the Area
Light:
The entire room is in dim light, except for a burst 1 around each brazier. Any creature outside of that burst has concealment against any creature that does not possess low-light vision.
Beds and Tables: The beds (with footlockers) and tables take up the entire square(s) they are in. They do not block line of sight or effect.
Braziers: The braziers are firmly implanted in the ground and cannot be knocked over.
Rubble: The squares E-H 11-12 are rubble from the collapsing stairs and are difficult terrain.

Initiative Order
Oboro - 27/27 (5/7, 1 AP), concealed vs creatures w/o low-light vision
Yellow blackscaled lizardfolk - no damage, concealed vs creatures w/o low-light vision
Red blackscaled lizardfolk - no damage, concealed vs creatures w/o low-light vision
Marcus - 27/37 (10/11, 2 AP), concealed vs creatures w/o low-light vision
==>Geron - 32/39 (10/13, 2 AP), res all 7 UENT, concealed vs creatures w/o low-light vision
Orange drake - down 8, concealed vs creatures w/o low-light vision
Green drake - down 8, concealed vs creatures w/o low-light vision
Allena - 40/40 (8/12, 1 AP), concealed vs creatures w/o low-light vision
Ered - 35/35 (10/11, 2 AP), concealed vs creatures w/o low-light vision
Berna - 27/29 (7/7, 2 AP), concealed vs creatures w/o low-light vision
Peach greenscaled lizardfolk - no damage, concealed vs creatures w/o low-light vision
Pink greenscaled lizardfolk - no damage, concealed vs creatures w/o low-light vision
Teal greenscaled lizardfolk - no damage, concealed vs creatures w/o low-light vision
_______________
Dungeon Master - The Dark Campaign
Sir Muurak - Mul Cavalier 14, Scales of War
Demuriath - Revenant Assassin 5, Points of Light
Kurvilis - Gnome Mage 4, Eberron
Moderator
Registered: Oct 2008
Posts: 7786
"Yesssss!" exclaims Geron as Markus decapitates some filth. Turning around, he moves purposefully towards the pair on the right. He bows briefly in mockery before swinging his greataxe in a huge, overhead arc. He twists at the last moment, bringing the sharp edge down on the skull of one lizardmen. His axe continues all the way through straight down and out between the legs. The adjacent lizardman looks on in shock, it's mouth hanging open, mesmerized at seeing its friend stare cross-eyed for a moment. Then the two halves of filth fall to either side. "So, do you want to drop your weapon and run along or do I also need to teach you a lesson....or two."

1d20+8+1=26 Intimidate roll for the heck of it since slicing an enemy in two vertically and then staring with a skull mask on must be quite horrifying

Move: to J11
Standard: 1d20+8+1=29, 1d12+6=13 Iron Fist vs teal, +1 24h, CRIT
Free: 1d12=6 High Crit greataxe extra damage
Minor: Battlemind's Demand on pink

OOC: Move to J11, 24 damage to teal, resist all 4 to Geron UENT, BD on pink. Emily, Berna could move to L13 on top of the bed to flank pink if you'd like.

User posted image

  • Geron Kalddar
    • Dwarf Resilient Battlemind, Level 2
    • Passive Perception: 20, Passive Insight: 15
    • AC: 18 Fort: 15 Reflex: 11 Will: 17 Speed: 5, Initiative: 1
    • HP: 39, Bloodied: 19, Surge Value: 9, Surges: 13/13
    • Cast-Iron Stomach: +5 save vs poison
    • Stand Your Ground: -1 space forced movement / imm save vs prone att
    • Dwarven Resilience: second wind as minor action
    • Forgeborn Resistances: Acid: 2, Cold: 2, Fire: 2, Lightning: 2
    • Other Resistances: Necrotic: 5, Radiant: 0, Poison: 0, Thunder: 0, Force: 0
    • Powers
    • Battlemind's Demand (minor: burst 3, mark an enemy, augment 1 to mark two enemies)
    • Blurred Step (free once/turn: shift one if marked adj enemy shifts)
    • Mind Spike (imm react: adj marked enemy damages ally without attacking me, reflect damage)
    • Conductive Defense
    • Iron Fist
    • Augment Points: 1 2
    • Battle Resilience (resist 7 until end of next turn when first hit or missed)
    • Dimension Slide (slide self or ally 1, teleport self or ally 3)
    • Elemental Legacy (+3 elemental damage when hitting)
    • Second Wind
    • Aspect of Elevated Harmony
    • Items
    • Scalemail
    • Greataxe
    • Skull Mask (+1 item bonus to intimidate, resist 5 necrotic, enemies who can see you take -2 penalty to saves vs fear)
    • New Psionic Powers
      • Conductive Defense
      • Your attack surrounds a foe with a shroud of crackling lightning, threatening retribution for strikes against your allies.
      • At-Will, Augmentable, Lightning, Psionic, Weapon
      • Standard Action, Melee 1
      • Target: One creature
      • Attack: Constitution vs. Reflex
      • Hit: 1W+Con modifier lightning damage. Until the start of your next turn, the target takes lightning damage equal to you Con modifier whenever it hits one of your allies.
      • Augment 1: As above, and, until the start of your next turn, the target also takes the lightning damage whenever it shifts to a square adjacent to one of your allies.
      • Augment 2: 2W+Con modifier lightning damage. Until the start of your next turn, the target takes lightning damage equal to you Con modifier whenever it hits one of your allies.
      • Dimension Slide
      • You bend the space around you to better position yourself and an ally on the battlefield.
      • Encounter, Psionic, Teleportation
      • Move Action, Ranged 5
      • Target: You and one ally
      • Effect: You slide one target 1 square and teleport the other target 3 squares.
      • _______________
        Ravenblade - Dwarf Two-Weapon Ranger, Hammer of Moradin (Scales of War)
Member
Registered: Dec 2009
Posts: 115
Location: california
Inspired by the fast kill, Marcus rushes at another target and delivers a second attack, releasing a beast-like roar as he does so.

Swift Charge howling strike to B10, hitting light pink AC 1d20+9+2=29 for 1d12+1d6+5+2=23 Damage.
Moderator
Registered: Jun 2009
Posts: 3164
Marcus, thrilled at his kill, dashes off to slay another lizardman. Geron does the same, capturing the attention of the other (obviously quite frightened) foe. It glances around but, seeing its overlords in the room, decides not to flee.

The two drakes take flight... just barely. Struggling to stay aloft, they float over toward Ered, landing in front of the shaman, claws raking. One strikes only air, but the other draws sharp talons down Ered's arm for 9 damage.

User posted image

Features of the Area
Light:
The entire room is in dim light, except for a burst 1 around each brazier. Any creature outside of that burst has concealment against any creature that does not possess low-light vision.
Beds and Tables: The beds (with footlockers) and tables take up the entire square(s) they are in. They do not block line of sight or effect.
Braziers: The braziers are firmly implanted in the ground and cannot be knocked over.
Rubble: The squares E-H 11-12 are rubble from the collapsing stairs and are difficult terrain.

Initiative Order
Oboro - 27/27 (5/7, 1 AP), concealed vs creatures w/o low-light vision
Yellow blackscaled lizardfolk - no damage, concealed vs creatures w/o low-light vision
Red blackscaled lizardfolk - no damage, concealed vs creatures w/o low-light vision
Marcus - 27/37 (10/11, 2 AP), concealed vs creatures w/o low-light vision
Geron - 32/39 (10/13, 2 AP), res all 4 UENT, concealed vs creatures w/o low-light vision
Orange drake - down 8, concealed vs creatures w/o low-light vision
Green drake - down 8, concealed vs creatures w/o low-light vision
==>Allena - 40/40 (8/12, 1 AP), concealed vs creatures w/o low-light vision
Ered - 26/35 (10/11, 2 AP), concealed vs creatures w/o low-light vision
Berna - 27/29 (7/7, 2 AP), concealed vs creatures w/o low-light vision
Pink greenscaled lizardfolk - no damage, concealed vs creatures w/o low-light vision, BD

OOC: Sam, next time, just add the swift charge as a conditional sort of thing... "If this attack kills green, Marcus will use swift charge on blue," and add the roll. That will save you from having to do this again. :)
_______________
Dungeon Master - The Dark Campaign
Sir Muurak - Mul Cavalier 14, Scales of War
Demuriath - Revenant Assassin 5, Points of Light
Kurvilis - Gnome Mage 4, Eberron
« Last edit by Jonathan Berg on Tue Jan 04, 2011 10:38 pm. »
Moderator
Registered: Sep 2009
Posts: 1238
"Geron, I will do my best. don't play with your quarry for too long." With a grim expression, Allena steps forward and faces the drakes. It was too dark in this dank hole. "Can someone bring a light to evil pit?" With Geron's quarry isolated, Allena does her best to attract the attentions of the remaining enemies.

Actions:
Move: Shift to F11
Standard: Valorous Smite against Green drake (24Hr) (concealed) (1d20+8+1-2=9, 2d10+4=20)
OOC: And the substandard roll chain for Allena continues unbroken.
Minor: Virtue (+10 temp HP)

  •  Allena Walmond
    • Human Paladin 2
    • Passive Perception: 13, Passive Insight: 20
    • AC:21 Fort:15 Reflex:15, Will:17 - Speed:5
    • HP:40+10THP/40, Bloodied:17, Surge Value:10, Surges left:07/12
    • Action Points: 1, Second Wind: not used
    •  
    • Powers  
    • Items
      • Plate Armor
      • Heavy Shield
      • Bastard Sword
      • Backpack
      • Bedroll
      • Belt Pouch
      • Flint and Steel
      • Hempen Rope (50ft)
      • Torch (2)
       
    • Abilities
      • Languages Common, Chondathan
      • Human Defense Bonus +1 to Fort, Ref, and Will defenses.
      • Bonus At-Will Power
      • Bonus Feat
      • Bonus Skill
      •  
      • Skills
        • Acrobatics -3
        • Arcana +0
        • Athletics -3
        • Bluff 5
        • Diplomacy +12
        • Dungeoneering +3
        • Endurance +4
        • Heal +6
        • History -1
        • Insight +10
        • Intimidate +10
        • Nature +3
        • Perception +3
        • Religion +5
        • Stealth -3
        • Streetwise +5
        • Thievery -3
_______________
Sentinel - Warforged Shielding Swordmage (Eberron)
Allena Walmond - Human Paladin of Amaunator (Forgotten Realms)
Variel - Elf Beastmaster Ranger
Thaelan the Clanless - Dwarf Protector Spirit Shaman (Dungeon Delve 4)
Moderator
Registered: Jun 2009
Posts: 3164
Finding it hard to see in the dim light, Allena's strike is nowhere close.

User posted image

Features of the Area
Light:
The entire room is in dim light, except for a burst 1 around each brazier. Any creature outside of that burst has concealment against any creature that does not possess low-light vision.
Beds and Tables: The beds (with footlockers) and tables take up the entire square(s) they are in. They do not block line of sight or effect.
Braziers: The braziers are firmly implanted in the ground and cannot be knocked over.
Rubble: The squares E-H 11-12 are rubble from the collapsing stairs and are difficult terrain.

Initiative Order
Oboro - 27/27 (5/7, 1 AP), concealed vs creatures w/o low-light vision
Yellow blackscaled lizardfolk - no damage, concealed vs creatures w/o low-light vision
Red blackscaled lizardfolk - no damage, concealed vs creatures w/o low-light vision
Marcus - 27/37 (10/11, 2 AP), concealed vs creatures w/o low-light vision
Geron - 32/39 (10/13, 2 AP), res all 4 UENT, concealed vs creatures w/o low-light vision
Orange drake - down 8, concealed vs creatures w/o low-light vision
Green drake - down 8, concealed vs creatures w/o low-light vision
Allena - 40(+10 temp)/40 (7/12, 1 AP), concealed vs creatures w/o low-light vision
==>Ered - 26/35 (10/11, 2 AP), concealed vs creatures w/o low-light vision
Berna - 27/29 (7/7, 2 AP), concealed vs creatures w/o low-light vision
Pink greenscaled lizardfolk - no damage, concealed vs creatures w/o low-light vision, BD
_______________
Dungeon Master - The Dark Campaign
Sir Muurak - Mul Cavalier 14, Scales of War
Demuriath - Revenant Assassin 5, Points of Light
Kurvilis - Gnome Mage 4, Eberron
Moderator
Registered: Jun 2008
Posts: 5084
Location: Los Angeles, CA
With a wave of his totem, Ered summons forth Emyn, who proceeds to hammer one of the drakes with his spectral maul, while Berna takes the opportunity to move closer to the foe Geron has engaged. Ered tries to recall what he knows of their enemies, while also scanning the room.

Minor action - Summon Emyn to H10.

Standard action - Voice of Battle on Orange.

VoB Red (1d20+7=18, 1d6+5=11)

Hits Will 18 for 11 psychic damage. Hit or miss, shift Berna to J14.

Skill checks - Dungeoneering, Nature, Perception (1d20+12=26, 1d20+10=27, 1d20+10=16) Dungeoneering 26, Nature 27, and Perception 16.


  •  Ered Sarn
    • Male Dwarf Shaman 2
    • Passive Perception: 20, Passive Insight: 20, Senses: Low-Light Vision
    • AC: 17, Fort: 16, Reflex: 11, Will: 16 - Speed: 5
    • HP: 26/35, Bloodied: 17, Surge Value: 8, Surges left: 10/11
    • Action Points: 2
    • Resists: None.

    • Cast-Iron Stomach (Race): +5 to saving throws versus poison.
    • Stand Your Ground (Race): Reduce forced movement by 1 square. Can attempt a save to avoid falling prone.
    • Companion Spirit (Class): See stat block below.

    • Powers
    • -Call Spirit Companion
    • -Spirit of the Tempest
    • -Voice of Battle
    • -World Speaker's Command - Opportunity Action
    • -Bramble Ally
    • -Healing Spirit (with Vigorous Spirit) x2
    • -Second Wind
    • -Speak with Spirits
    • -Protective Roots
    • -Spirit of Grief's Shadow


    • Items
    • -Bloodhunter Totem +1 - Citical: +1d6 damage per plus, or +1d10 damage per plus against a bloodied target.
    • -Bloodhunter Totem +1 - You gain a +1 bonus to attack rolls using this totem against bloodied creatures.


  •  Emyn Sarn
    • Ered Sarn's Spirit Companion
    • AC: 17, Fort: 16, Reflex: 11, Will: 16 - Speed: 5
    • HP: "11"

    • Targeting and Damage: The spirit can be targeted by melee or ranged attacks, although it lacks hit points. If a single melee or ranged attack deals damage to the spirit equal to 10 + one-half your level or higher, the spirit disappears, and you take damage equal to 5 + one-half your level. Otherwise, the spirit is unaffected by the attack.
    • Conjuring, Space and Movement: You conjure your spirit companion in an unoccupied square in the burst (minor action, close burst 20). The spirit lasts until you fall unconscious, until you dismiss it as a minor action, or until you use this power again. The spirit occupies 1 square. Enemies cannot move through its space, but allies can. When you take a move action, you can also move the spirit a number of squares equal to your speed.
    • Spirit Boon: Any ally who provokes an opportunity attack by entering or leaving a square adjacent to your spirit companion gains a bonus to all defenses against that attack. The bonus equals your Constitution modifier (+4).

    • Powers Emanating from Emyn
    • -Spirit of the Tempest (Secondary Effect)
    • -Voice of Battle (Attack and Secondary Effect)
    • -World Speaker's Command - Opportunity Action (Attack)
    • -Bramble Ally (Secondary Effect)
    • -Healing Spirit x2 (Secondary Effect)
    • -Protective Roots
    • -Spirit of Grief's Shadow (Secondary Effect)
_______________
Salazar Miller - Human Sorcerer 24 - Scales of War
Azad Halim al'Zahir - Tiefling Battlemind|Paladin 7 - Points of Light
Khavak'aashta - Half-Orc Thief 5 - Eberron
Dwimmerlaik - Revenant Hexblade 2 - Dark Campaign
Moderator
Registered: Jun 2009
Posts: 3164
OOC: That hits, but I can't update from work. Berna is up.
_______________
Dungeon Master - The Dark Campaign
Sir Muurak - Mul Cavalier 14, Scales of War
Demuriath - Revenant Assassin 5, Points of Light
Kurvilis - Gnome Mage 4, Eberron
Moderator
Registered: Oct 2008
Posts: 7786
OOC: Here's the updated map and status after Ered's turn. Jon, did Gary's skill checks reveal anything new about the enemies (Dungeoneering 26, Nature 27, and Perception 16)? Gary, I assumed your voice of battle is against orange although your post mentions both red and orange. Thus, orange is down 19 now (bloodied?). Berna has the initiative.

User posted image

Features of the Area
Light:
The entire room is in dim light, except for a burst 1 around each brazier. Any creature outside of that burst has concealment against any creature that does not possess low-light vision.
Beds and Tables: The beds (with footlockers) and tables take up the entire square(s) they are in. They do not block line of sight or effect.
Braziers: The braziers are firmly implanted in the ground and cannot be knocked over.
Rubble: The squares E-H 11-12 are rubble from the collapsing stairs and are difficult terrain.

Initiative Order
Oboro - 27/27 (5/7, 1 AP), concealed vs creatures w/o low-light vision
Yellow blackscaled lizardfolk - no damage, concealed vs creatures w/o low-light vision
Red blackscaled lizardfolk - no damage, concealed vs creatures w/o low-light vision
Marcus - 27/37 (10/11, 2 AP), concealed vs creatures w/o low-light vision
Geron - 32/39 (10/13, 2 AP), res all 4 UENT, concealed vs creatures w/o low-light vision
Orange drake - down 19, concealed vs creatures w/o low-light vision
Green drake - down 8, concealed vs creatures w/o low-light vision
Allena - 40/40 (8/12, 1 AP), concealed vs creatures w/o low-light vision
Ered - 26/35 (10/11, 2 AP), concealed vs creatures w/o low-light vision
==>Berna - 27/29 (7/7, 2 AP), concealed vs creatures w/o low-light vision
Pink greenscaled lizardfolk - no damage, concealed vs creatures w/o low-light vision, BD
_______________
Ravenblade - Dwarf Two-Weapon Ranger, Hammer of Moradin (Scales of War)
« Last edit by Viktor on Fri Jan 07, 2011 10:14 am. »
Moderator
Registered: Jun 2009
Posts: 3164
OOC: No, orange is not bloodied yet. Ered's checks will reveal some additional info about your foes, but again, that is not here at work with me. Suffice to say, no vulnerabilities or resistances are apparent, so nothing that should hold up Berna's turn.
_______________
Dungeon Master - The Dark Campaign
Sir Muurak - Mul Cavalier 14, Scales of War
Demuriath - Revenant Assassin 5, Points of Light
Kurvilis - Gnome Mage 4, Eberron
Moderator
Registered: Jul 2008
Posts: 5245
Berna sees an opening. The halfling somersaults onto the bed and thrusts her dagger into the Lizardfolk's side.

Move: move to L13 Acrobatics (1d20+12+1=28 )
Standard: Sly Flourish hits AC 18 on bpink for 18 damage SF with CA, 24h; SA and dagger (1d20+10+1+2=24, 1d4+9+1+2d8=18 )
Ready: Second Chance

  •  Berna Rhobarrden
    • Female Halfling Rogue 1
    • Passive Perception: 16, Passive Insight: 11
    • AC:16, Fort:11, Reflex:16, Will:14 - Speed:6
    • HP:27/29, Bloodied:17, Surge Value:6, Surges left:7/7
    • Action Points: 1, Second Wind: not used
    •  
    • Powers
      • Acrobatic Strike
      • Sly Flourish
      • Second Chance (when hit, enemy rerolls the attack and uses the second roll, even if it's lower.)
      • Acrobat's Blade Trick
      • Handspring Assault

User posted image
_______________
Dungeon Master - Scales of War
Edeya - Githzerai Seeker - Points of Light
Moderator
Registered: Jun 2009
Posts: 3164
Without having so much time even to scream, the lizardman goes down.

OOC: Pink is dead, so Oboro is up. Again, map update coming when I get home.
_______________
Dungeon Master - The Dark Campaign
Sir Muurak - Mul Cavalier 14, Scales of War
Demuriath - Revenant Assassin 5, Points of Light
Kurvilis - Gnome Mage 4, Eberron
Moderator
Registered: Jun 2009
Posts: 3164
OOC: Map update.

User posted image

Features of the Area
Light:
The entire room is in dim light, except for a burst 1 around each brazier. Any creature outside of that burst has concealment against any creature that does not possess low-light vision.
Beds and Tables: The beds (with footlockers) and tables take up the entire square(s) they are in. They do not block line of sight or effect.
Braziers: The braziers are firmly implanted in the ground and cannot be knocked over.
Rubble: The squares E-H 11-12 are rubble from the collapsing stairs and are difficult terrain.

Initiative Order
==>Oboro - 27/27 (5/7, 1 AP), concealed vs creatures w/o low-light vision
Yellow blackscaled lizardfolk - no damage, concealed vs creatures w/o low-light vision
Red blackscaled lizardfolk - no damage, concealed vs creatures w/o low-light vision
Marcus - 27/37 (10/11, 2 AP), concealed vs creatures w/o low-light vision
Geron - 32/39 (10/13, 2 AP), res all 4 UENT, concealed vs creatures w/o low-light vision
Orange drake - down 19, concealed vs creatures w/o low-light vision
Green drake - down 8, concealed vs creatures w/o low-light vision
Allena - 40/40 (8/12, 1 AP), concealed vs creatures w/o low-light vision
Ered - 26/35 (10/11, 2 AP), concealed vs creatures w/o low-light vision
Berna - 27/29 (7/7, 2 AP), concealed vs creatures w/o low-light vision
_______________
Dungeon Master - The Dark Campaign
Sir Muurak - Mul Cavalier 14, Scales of War
Demuriath - Revenant Assassin 5, Points of Light
Kurvilis - Gnome Mage 4, Eberron
Moderator
Registered: Jun 2009
Posts: 361
Location: Scottsdale

With a feint smile, Oboro calms her breathing and channel's Ilmater's will into her body and through her staff. White radiance explodes, leaping and enveloping everything in front of the Invoker. Its virtuous essence girds Oboro's allies and sears her enemies.

Standard action: Divine glow (close blast 3, centered on G10) against Red, Yellow, Green, and Orange.
Wis +8 vs Ref Red, Yellow, Green, and Orange: (1d20+8=9, 1d20+8=27, 1d20+8=13, 1d20+8=23)

Dmg: (1d8+7=8)

Effect: allies in the blast area gain +2 attack UENT.


  •  Oboro Suba-Gakkerae
    • Female Human Hybrid Invoker/Cleric 2
    • Passive Perception: +6, Passive Insight: +13
    • AC:17, Fort:13, Reflex:13, Will:18 - Speed:5
    • HP:27/27, Bloodied:13, Surge Value:6, Surges left:5/7
    •  Action Points: 1, Second Wind: not used
    •  
    • Powers
      • Astral Seal
      • Mantle of the Infidel
      • Hand of Radiance
      • Healing Word
      • Divine Glow
      • Divine Call
      • Silent Malediction
      •  
Moderator
Registered: Jun 2009
Posts: 3164
Oboro's divine glow extends outward. One lizardman (yellow) and one drake (orange) feel the heat, and both Allena and Ered get a surge of power through their limbs.

The more heavily armored lizardman (yellow) beckons to the other, who moves into the light to block Marcus from circling around the group. Club strikes down... hard. (15 damage to Marcus, Marcus is bloodied.) The leader then focuses on the armored woman in front of him. Club strikes armor, and while the vibrations are severe, Allena feels nothing (miss).

User posted image

Features of the Area
Light:
The entire room is in dim light, except for a burst 1 around each brazier. Any creature outside of that burst has concealment against any creature that does not possess low-light vision.
Beds and Tables: The beds (with footlockers) and tables take up the entire square(s) they are in. They do not block line of sight or effect.
Braziers: The braziers are firmly implanted in the ground and cannot be knocked over.
Rubble: The squares E-H 11-12 are rubble from the collapsing stairs and are difficult terrain.

Initiative Order

Oboro - 27/27 (5/7, 1 AP), concealed vs creatures w/o low-light vision
Yellow blackscaled lizardfolk - down 8, concealed vs creatures w/o low-light vision
Red blackscaled lizardfolk - no damage,
==>Marcus - 12/37 (10/11, 2 AP), bloodied, concealed vs creatures w/o low-light vision
Geron - 32/39 (10/13, 2 AP), res all 4 UENT, concealed vs creatures w/o low-light vision
Orange drake - down 28, concealed vs creatures w/o low-light vision
Green drake - down 8, concealed vs creatures w/o low-light vision
Allena - 40(+10 temp)/40 (7/12, 1 AP), concealed vs creatures w/o low-light vision, +2 att UENT
Ered - 26/35 (10/11, 2 AP), concealed vs creatures w/o low-light vision, +2 att UENT
Berna - 27/29 (7/7, 2 AP), concealed vs creatures w/o low-light vision
_______________
Dungeon Master - The Dark Campaign
Sir Muurak - Mul Cavalier 14, Scales of War
Demuriath - Revenant Assassin 5, Points of Light
Kurvilis - Gnome Mage 4, Eberron
« Last edit by Jonathan Berg on Thu Jan 13, 2011 9:26 pm. »
Moderator
Registered: Oct 2008
Posts: 7786
"Marcus, slip in between that brute that just hit you and the one in front of Ered and Allena! I'll cover your back, just as long as you don't bleed to death beforehand! On the other hand, you could just lay into the most weakened filth instead!" calls out Geron.

OOC: Suggesting that Marcus moves to E9, between red and green to flank green. I can Dimension Slide Ered away and Geron in his place for flanking on my turn. I can also battlemind's demand green and red to make Marcus a less tasty target. I have to warn though, that this move would be very risky for Marcus, since he'd be in range of all enemies and might not survive it, even if Ered heals him.

Alternatively, Marcus could move and then shift 2, via pressing strike, to end at H11 and attack orange who is the most injured or you can use some other cool power or second wind. These are just suggestions.
_______________
Ravenblade - Dwarf Two-Weapon Ranger, Hammer of Moradin (Scales of War)
Member
Registered: Dec 2009
Posts: 115
Location: california
OOC: if I move to E9. will that provoke AoEs? because a few attacks could kill me.
Moderator
Registered: Jun 2009
Posts: 3164
OOC: Only if red has threatening reach. Many monsters that can attack from 2 squares away cannot use opportunity actions unless they are adjacent. Some, though, can. No matter what, you would not be subject to an OA from green, as you would go via C10-D10.
_______________
Dungeon Master - The Dark Campaign
Sir Muurak - Mul Cavalier 14, Scales of War
Demuriath - Revenant Assassin 5, Points of Light
Kurvilis - Gnome Mage 4, Eberron
Moderator
Registered: Oct 2008
Posts: 7786
Jonathan Berg wrote
OOC: Only if red has threatening reach. Many monsters that can attack from 2 squares away cannot use opportunity actions unless they are adjacent. Some, though, can. No matter what, you would not be subject to an OA from green, as you would go via C10-D10.


OOC: Can't he walk through the chair space at D10 or is the chair unpassable terrain?
_______________
Ravenblade - Dwarf Two-Weapon Ranger, Hammer of Moradin (Scales of War)

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