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Temple of the Zealots

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Moderator
Registered: Jun 2009
Posts: 361
Location: Scottsdale
Brandis stuggles to reach air, but manages to fire a divine bolt at the last croc.

Athletics check & enduance check: (1d20+3=11, 1d20+11=23)

Wis + 11 vs ref green: (1d20+11=27, 1d6+9=15)

OOC: Im posting from my phone while in Cali so I don't have my stat block.
Moderator
Registered: Oct 2008
Posts: 7786
Mika desperately tries to ignore the pain of multiple tooth bites and digestive juices inside the crocodile. It is almost too much for her. She nevertheless holds on to her faith and manages to soothe her own flesh by Pelor's grace, while somehow not drowning in the process.

3d6+16+13=39 Healing Word on Mika
1d20+3+1=22 Endurance roll vs drowning

HP healed / temp HP granted total so far this encounter: 119

OOC: Mika has 21 hp at start of turn. She regenerates 5 due to her potion, up to 26. Healing word gives her 39 hp and +5 to all defenses against the next attack on her. So, she's at max hp and has +5 defenses and saves vs drowning. Consecrated ground disappears since Mika was dazed and only had one action.

User posted image

  •  Mika
    • Female Kalashtar Cleric of Pelor, Level 6
    • Passive Perception: 16, Passive Insight: 22
    • AC: 22, Fort: 15, Reflex: 14, Will: 21, Speed: 5, Initiative: -2
    • HP: 55, Bloodied: 27, Surge Value: 13, Surges: 8
    • saves vs. dazed/dominated at start of turn, telepathy 5 (two-way)
    • All healing powers with an (H) grant an additional 6 hit points (healer's lore and healer's implement)
    • Healing Word grants an additional 1d6+5 hp (pacifist healer) and provides +5 all defenses for the next attack made against the target (defensive healing word) before the end of Mika's next turn
    •    
    • Powers
    • Astral Seal
    • Sacred Flame
    • Bastion of Mental Clarity
    • Cause Fear
    • Healerís Mercy (H) or Divine Fortune
    • Healing Word 1 / 2 (H)
    • Hymn of Resurgence
    • Beacon of Hope
    • Consecrated Ground
    • Holy Vestments
    • Stream of Life
    • Pelor's Sun Blessing (minor, daily)
    • Magic Holy Symbol +2
    • Amulet of Life +1 (free, encounter)
    • Finemail of Dwarven Vigor +2 (minor, daily)
    • Healing Potion 1 / 2 / 3
    • Potion of Regeneration


    • (Key: At-Will, Encounter, Daily, Magical Equipment, Consumable, Used)
_______________
Ravenblade - Dwarf Two-Weapon Ranger, Hammer of Moradin (Scales of War)
Moderator
Registered: Jun 2008
Posts: 5084
Location: Los Angeles, CA
_______________
Salazar Miller - Human Sorcerer 24 - Scales of War
Azad Halim al'Zahir - Tiefling Battlemind|Paladin 7 - Points of Light
Khavak'aashta - Half-Orc Thief 5 - Eberron
Dwimmerlaik - Revenant Hexblade 2 - Dark Campaign
Moderator
Registered: Jun 2009
Posts: 3164
Gorell swims over to a flanking position and tries to hammer the croc.

Move: Swim to D7athletics (1d20+12+1=22)
Standard: Resilience of Life 1d20+13+2+1=25, 1d10.minroll(3)+8=16 Hits AC 25 for 16 damage, and on a hit, Throgg gains 4 temp HP
Free: Marking croc
_______________
Dungeon Master - The Dark Campaign
Sir Muurak - Mul Cavalier 14, Scales of War
Demuriath - Revenant Assassin 5, Points of Light
Kurvilis - Gnome Mage 4, Eberron
Moderator
Registered: Jun 2008
Posts: 5084
Location: Los Angeles, CA
OOC: Gorell misses, Throgg can go.
_______________
Salazar Miller - Human Sorcerer 24 - Scales of War
Azad Halim al'Zahir - Tiefling Battlemind|Paladin 7 - Points of Light
Khavak'aashta - Half-Orc Thief 5 - Eberron
Dwimmerlaik - Revenant Hexblade 2 - Dark Campaign
Moderator
Registered: Oct 2008
Posts: 7786
OOC: If you haven't already, use your action points.
_______________
Ravenblade - Dwarf Two-Weapon Ranger, Hammer of Moradin (Scales of War)
Moderator
Registered: Sep 2009
Posts: 1238
When bitten, Throgg activates his cape. With a sudden pop, the croc's jaws snap shut, and the bugbear reappears near Gossamer. Using his sudden surprise advantage, he thrusts his sword into the crocodile and suggests to the elf "Pretty one let us wild things sandwich croc?"

Actions:
Free: Use cape of the mountebank when bitten. Teleport up to 5 (G11) and gain CA against the target that hit you until ENT.
Standard: King's castle against green croc (CA) (24hr) (sneak attack) (1d20+14+2+1=31, 2d12+11+2d8+4=34)
Attack hits reflex 31 for 34 damage. Swap places with Gossamer (Gossamer to G11, Throgg to H11)

  •  Throgg
    • Bugbear Rogue 6
    • Passive Perception: 12, Passive Insight: 12
    • AC:18 Fort:17 Reflex:20, Will:13 - Speed:6
    • HP:44 HP/57, Bloodied:28, Surge Value:14, Surges left:?/7
    • Action Points: 1, Second Wind: not used
    •  
    • Powers  
    • Items
      • Stanching Leather Armor +1
      • Mage's Mastard Sword +2 (Oversized)
      • Iron Armbands of Power
      • Cape of the Mountebank +1
      • Potion of Regeneration
      • Potion of Vigor
      • Adventurer's Kit
      • Disguise Kit
      • Thieves's Tools
      • Hand Crossbow
      • Crossbow bolt (20) (50ft)
      • Shuriken Rogue Talent (Oversized)
       
    • Abilities
      • Languages Common, Goblin
       
    • Skills
      • Acrobatics +13
      • Arcana +3
      • Athletics +13
      • Bluff +3
      • Diplomacy +3
      • Dungeoneering +2
      • Endurance +4
      • Heal +2
      • History +3
      • Insight +2 ]
      • Intimidate +10
      • Nature +2]
      • Perception +2
      • Religion +3
      • Stealth +15
      • Streetwise +8
      • Thievery +13
_______________
Sentinel - Warforged Shielding Swordmage (Eberron)
Allena Walmond - Human Paladin of Amaunator (Forgotten Realms)
Variel - Elf Beastmaster Ranger
Thaelan the Clanless - Dwarf Protector Spirit Shaman (Dungeon Delve 4)
Moderator
Registered: Oct 2008
Posts: 4627
"Moments in time matter not to me. Do what you will." Gossamer says as he attacks and steps aside for the bugbear.

Standard Action: Eldritch Strike (Cha vs. AC; Hit: 1W+5 dam and slide target 1 square)

Eldritch Strike (+12 W, +1 24hr, +2 CA) (1d20+15=30, 1d8+5+1d6=12)

OOC: Can we say that Throgg Readies his King's Castle on my attack? Then we both get CA. ES on Crocodilly-o, hitting AC 30 (or 28) for 12 damage. If Throgg doesn't ready, then I will also slide the Croc one square left and down. If it is readied, then no slide.


  •  Gossamer
    • Male Eladrin Warlock 6
    • Passive Perception: 18, Passive Insight: 18
    • AC:20, Fort:17, Reflex:19, Will:21 - Speed:6
    • HP:51/51, Bloodied:25, Surge Value:12, Surges left:5/8
    • Resist Cold 2, Fire 2, Thunder 2
    •  
    • Powers
      • Eldritch Strike (AC; 1W & slide 1)
      • Eyebite (Will; d6 & invis to target)
      • Warlock's Curse (Minor: Curse nearest; +d6 dam, boon applied)
      • Improved Frost Misty Step (Rxn: cursed to 0 HP; 'Port 5 & diff terrain in Cb1)
      • Second Wind (Lose surge, gain 12 HP, +2 def)
      • Action Point x1 (Gain action, +1 att and def)
      • Fey Step (Move: Teleport 5 sq)
      • Ethereal Stride (Move: Teleport 3 sq & +2 def)
      • Shadowslip (Rxn: missed by M or R; Teleport 4 sq)
      • Witchfire (Ref; 2d6 & target takes -5 to attack)
      • Otherwind Stride (Fort; d8, target immobile, & teleport 8 sq)
      • Curse of the Dark Dream (Will; 3d8, slide target 3; minor: slide target 1)
      • Crown of Madness (Will; 2d6; minor: target makes MBA; Miss 1/2 dam)
      • Rod of Corruption +1 (Pact Boon: spread curse in Cb5)
      • Veteran's Leather +2 (+1 to att and dam with AP)
      • Protection Amulet +2
      • Feystrike Longsword +1 (Enc: Use as R20; Daily: On hit, 'port targ adj)
      •    
      • Items
        • Sling (20 bullets)
        • Climbers Kit (+2 to climbing checks)
        • Thieves' Tools (+2 to open locks, disarm traps)
        • Sunrod x2
        • Hempen Rope (50 ft)
         
      • Abilities
        • Basic Melee Attack +12 (+4 Cha, +3 Prof, +3 lvl, +1 Exp, +1 W)
        • Damage 1d8+5 (1d8+1 Longsword, +4 Cha)
        • Eladrin Will (+5 to saves vs, charms)
        • Fey Origin
        • Warlock's Curse (Once per turn, curse nearest for dam and boon)
        • Fey Pact (Misty Step when cursed drops to 0 HP)
        • Prime Shot (+1 on ranged attacks when closest to target)
        • Shadow Walk (Move 3+ grants concealment)
        • Weapon Expertise (heavy blade) (+1 to attack rolls)
        • Implement Expertise (rod) (+1 to attack rolls)
         
      • Skills
        • Acrobatics +3 (+0 Dex, +3 1/2 lvl)
        • Arcana +13 (+3 Int, +2 race, +5 trained, +3 1/2 lvl)
        • Athletics +3 (+0 Str, +3 1/2 lvl)
        • Bluff +12 (+4 Cha, +5 trained, +3 1/2 lvl)
        • Diplomacy +7 (+4 Cha, +3 1/2 lvl)
        • Dungeoneering +3 (+0 Wis, +3 1/2 lvl)
        • Endurance +5 (+2 Con, +3 1/2 lvl)
        • Heal +3 (+0 Wis, +3 1/2 lvl)
        • History +13 (+3 Int, +2 race, +5 trained, +3 1/2 lvl)
        • Insight +8 (+0 Wis, +5 trained, +3 1/2 lvl)
        • Intimidate +7 (+4 Cha, +3 1/2 lvl)
        • Nature +3 (+0 Wis, +3 1/2 lvl)
        • Perception +8 (+0 Wis, +5 trained, +3 1/2 lvl)
        • Religion +6 (+3 Int, +3 1/2 lvl)
        • Stealth +3 (+0 Dex, +3 1/2 lvl)
        • Streetwise +7 (+4 Cha, +3 1/2 lvl)
        • Thievery +3 (+0 Dex, +3 1/2 lvl)
_______________
Mal Geminous - Tiefling Warlord, Scales of War
Corydimbiddle - Gnome Artificer, Points of Light
Moderator
Registered: Jun 2009
Posts: 361
Location: Scottsdale
Brandis repeats her last action. While struggling to swim she manages to fire off another round of divine radiance.

Move action:Athletics and Endurance checks: (1d20+3=12, 1d20+11=18)

Standard action: divine bolts against green.
Wis +11 +1(24hr) vs ref green: (1d20+12=30)
Dmg: (1d6+9=12)


  •  Brandis
    • Female Human Invoker 6
    • Passive Perception: 18, Passive Insight: 23
    • AC:21, Fort:19, Reflex:17, Will:21 - Speed:5
    • HP:46/46, Bloodied:23, Surge Value:11, Surges left:5/9
    •  Action Points: 0, Second Wind: not used
    •  
    • Powers
      • Vanguardís Lightning
      • Astral Wind
      • Divine Bolts
      • Lightning Revelation
      • Divine Call
      • Fires of Judgment
      • Armor of Wrath
      • Rebuke Undead
      • Silent Malediction
      • Lamentation of the Wicked
      •  
Moderator
Registered: Oct 2008
Posts: 7786
Mika tries to stay alive long enough.

1d20+3+1=17 Endurance roll vs drowning

HP healed / temp HP granted total so far this encounter: 119

OOC: I won't bother with a melee basic attack. I assume hymn of resurgence is more than a melee basic. Mika will take another 10 damage at start of croc's turn, bringing her down to 35/55

User posted image

  •  Mika
    • Female Kalashtar Cleric of Pelor, Level 6
    • Passive Perception: 16, Passive Insight: 22
    • AC: 22, Fort: 15, Reflex: 14, Will: 21, Speed: 5, Initiative: -2
    • HP: 55, Bloodied: 27, Surge Value: 13, Surges: 8
    • saves vs. dazed/dominated at start of turn, telepathy 5 (two-way)
    • All healing powers with an (H) grant an additional 6 hit points (healer's lore and healer's implement)
    • Healing Word grants an additional 1d6+5 hp (pacifist healer) and provides +5 all defenses for the next attack made against the target (defensive healing word) before the end of Mika's next turn
    •    
    • Powers
    • Astral Seal
    • Sacred Flame
    • Bastion of Mental Clarity
    • Cause Fear
    • Healerís Mercy (H) or Divine Fortune
    • Healing Word 1 / 2 (H)
    • Hymn of Resurgence
    • Beacon of Hope
    • Consecrated Ground
    • Holy Vestments
    • Stream of Life
    • Pelor's Sun Blessing (minor, daily)
    • Magic Holy Symbol +2
    • Amulet of Life +1 (free, encounter)
    • Finemail of Dwarven Vigor +2 (minor, daily)
    • Healing Potion 1 / 2 / 3
    • Potion of Regeneration


    • (Key: At-Will, Encounter, Daily, Magical Equipment, Consumable, Used)
_______________
Ravenblade - Dwarf Two-Weapon Ranger, Hammer of Moradin (Scales of War)
Moderator
Registered: Jun 2008
Posts: 5084
Location: Los Angeles, CA
_______________
Salazar Miller - Human Sorcerer 24 - Scales of War
Azad Halim al'Zahir - Tiefling Battlemind|Paladin 7 - Points of Light
Khavak'aashta - Half-Orc Thief 5 - Eberron
Dwimmerlaik - Revenant Hexblade 2 - Dark Campaign
« Last edit by Gary on Sun Jul 18, 2010 12:18 am. »
Moderator
Registered: Jun 2009
Posts: 3164
Gorell's hammer is stuck on "suck."

Thorn strike vs croc 1d20+13+2=23, 1d10.minroll(3)+8=16 Hits AC 23 for 16 damage.
_______________
Dungeon Master - The Dark Campaign
Sir Muurak - Mul Cavalier 14, Scales of War
Demuriath - Revenant Assassin 5, Points of Light
Kurvilis - Gnome Mage 4, Eberron
Moderator
Registered: Jun 2008
Posts: 5084
Location: Los Angeles, CA
OOC: Gorell misses. Every can go ahead and go in a clump, don't worry about initiative at this point.
_______________
Salazar Miller - Human Sorcerer 24 - Scales of War
Azad Halim al'Zahir - Tiefling Battlemind|Paladin 7 - Points of Light
Khavak'aashta - Half-Orc Thief 5 - Eberron
Dwimmerlaik - Revenant Hexblade 2 - Dark Campaign
Moderator
Registered: Sep 2009
Posts: 1238
With a primal cry, Throgg plunges his sword into the crocodile.

Action:
Standard: Piercing Strike against green crocodile (CA) (24Hr) (1d20+14+2+1=31, 1d12+11+2d8+4=30)
Attack hits reflex 31 for 30 damage.
_______________
Sentinel - Warforged Shielding Swordmage (Eberron)
Allena Walmond - Human Paladin of Amaunator (Forgotten Realms)
Variel - Elf Beastmaster Ranger
Thaelan the Clanless - Dwarf Protector Spirit Shaman (Dungeon Delve 4)
Moderator
Registered: Jun 2008
Posts: 5084
Location: Los Angeles, CA
Throgg deals a serious blow, and the crocodile roars in pain, but it is not yet defeated.

OOC: Keep on attacking...

Initiative and Status
-->Brandis - 46/46, Armor of Wrath readied, drowning
-->Mika - 35/55, Holy Vestments (resist 5 poison), regen 5 when bloodied, +5 HP with healing powers, drowning, swallowed by Green, dazed, restrained
Crocodile Green - Down 178, bloodied, cursed, swallowed Mika, marked ENT Gorell, grabbing Gorell
Gorell - 57/74, grabbed by Green
Throgg - 44/57
-->Gossamer - 51/51
_______________
Salazar Miller - Human Sorcerer 24 - Scales of War
Azad Halim al'Zahir - Tiefling Battlemind|Paladin 7 - Points of Light
Khavak'aashta - Half-Orc Thief 5 - Eberron
Dwimmerlaik - Revenant Hexblade 2 - Dark Campaign
Moderator
Registered: Jun 2009
Posts: 361
Location: Scottsdale
Brandis fails to continue her barrage of divine bolts at the crocodile while struggling to stay afloat.

Move action: Athletics check and endurance check: 1d20+3=11, 1d20+11=16

Standard action: divine bolts against green
Wis + 11 + 1 (24 hrs) vs Ref: (1d20+12=13) (natural miss)

Moderator
Registered: Jun 2008
Posts: 5084
Location: Los Angeles, CA
Brandis' bolts fly well wide of the croc.

OOC: Keep on attacking...

Initiative and Status
Brandis - 46/46, Armor of Wrath readied, drowning
-->Mika - 35/55, Holy Vestments (resist 5 poison), regen 5 when bloodied, +5 HP with healing powers, drowning, swallowed by Green, dazed, restrained
Crocodile Green - Down 178, bloodied, cursed, swallowed Mika, marked ENT Gorell, grabbing Gorell
Gorell - 57/74, grabbed by Green
Throgg - 44/57
-->Gossamer - 51/51
_______________
Salazar Miller - Human Sorcerer 24 - Scales of War
Azad Halim al'Zahir - Tiefling Battlemind|Paladin 7 - Points of Light
Khavak'aashta - Half-Orc Thief 5 - Eberron
Dwimmerlaik - Revenant Hexblade 2 - Dark Campaign
Moderator
Registered: Oct 2008
Posts: 4627
Gossamer cuts the large beast once again, trying to shove it to land.

Standard Action: Eldritch Strike (Cha vs. AC; Hit: 1W+5 dam and slide target 1 square)

Eldritch Strike (+12 W, +2 CA) (1d20+14=31, 1d8+5+1d6=13)

OOC: Not sure if I get CA on the attack (don't think it ends up mattering), but ES, hitting 31 (or 29) AC for 13 damage and slide croc down and left 1.


  •  Gossamer
    • Male Eladrin Warlock 6
    • Passive Perception: 18, Passive Insight: 18
    • AC:20, Fort:17, Reflex:19, Will:21 - Speed:6
    • HP:51/51, Bloodied:25, Surge Value:12, Surges left:5/8
    • Resist Cold 2, Fire 2, Thunder 2
    •  
    • Powers
      • Eldritch Strike (AC; 1W & slide 1)
      • Eyebite (Will; d6 & invis to target)
      • Warlock's Curse (Minor: Curse nearest; +d6 dam, boon applied)
      • Improved Frost Misty Step (Rxn: cursed to 0 HP; 'Port 5 & diff terrain in Cb1)
      • Second Wind (Lose surge, gain 12 HP, +2 def)
      • Action Point x1 (Gain action, +1 att and def)
      • Fey Step (Move: Teleport 5 sq)
      • Ethereal Stride (Move: Teleport 3 sq & +2 def)
      • Shadowslip (Rxn: missed by M or R; Teleport 4 sq)
      • Witchfire (Ref; 2d6 & target takes -5 to attack)
      • Otherwind Stride (Fort; d8, target immobile, & teleport 8 sq)
      • Curse of the Dark Dream (Will; 3d8, slide target 3; minor: slide target 1)
      • Crown of Madness (Will; 2d6; minor: target makes MBA; Miss 1/2 dam)
      • Rod of Corruption +1 (Pact Boon: spread curse in Cb5)
      • Veteran's Leather +2 (+1 to att and dam with AP)
      • Protection Amulet +2
      • Feystrike Longsword +1 (Enc: Use as R20; Daily: On hit, 'port targ adj)
      •    
      • Items
        • Sling (20 bullets)
        • Climbers Kit (+2 to climbing checks)
        • Thieves' Tools (+2 to open locks, disarm traps)
        • Sunrod x2
        • Hempen Rope (50 ft)
         
      • Abilities
        • Basic Melee Attack +12 (+4 Cha, +3 Prof, +3 lvl, +1 Exp, +1 W)
        • Damage 1d8+5 (1d8+1 Longsword, +4 Cha)
        • Eladrin Will (+5 to saves vs, charms)
        • Fey Origin
        • Warlock's Curse (Once per turn, curse nearest for dam and boon)
        • Fey Pact (Misty Step when cursed drops to 0 HP)
        • Prime Shot (+1 on ranged attacks when closest to target)
        • Shadow Walk (Move 3+ grants concealment)
        • Weapon Expertise (heavy blade) (+1 to attack rolls)
        • Implement Expertise (rod) (+1 to attack rolls)
         
      • Skills
        • Acrobatics +3 (+0 Dex, +3 1/2 lvl)
        • Arcana +13 (+3 Int, +2 race, +5 trained, +3 1/2 lvl)
        • Athletics +3 (+0 Str, +3 1/2 lvl)
        • Bluff +12 (+4 Cha, +5 trained, +3 1/2 lvl)
        • Diplomacy +7 (+4 Cha, +3 1/2 lvl)
        • Dungeoneering +3 (+0 Wis, +3 1/2 lvl)
        • Endurance +5 (+2 Con, +3 1/2 lvl)
        • Heal +3 (+0 Wis, +3 1/2 lvl)
        • History +13 (+3 Int, +2 race, +5 trained, +3 1/2 lvl)
        • Insight +8 (+0 Wis, +5 trained, +3 1/2 lvl)
        • Intimidate +7 (+4 Cha, +3 1/2 lvl)
        • Nature +3 (+0 Wis, +3 1/2 lvl)
        • Perception +8 (+0 Wis, +5 trained, +3 1/2 lvl)
        • Religion +6 (+3 Int, +3 1/2 lvl)
        • Stealth +3 (+0 Dex, +3 1/2 lvl)
        • Streetwise +7 (+4 Cha, +3 1/2 lvl)
        • Thievery +3 (+0 Dex, +3 1/2 lvl)
_______________
Mal Geminous - Tiefling Warlord, Scales of War
Corydimbiddle - Gnome Artificer, Points of Light
Moderator
Registered: Jun 2008
Posts: 5084
Location: Los Angeles, CA
Gossamer's blade slices the croc and moves it some.

User posted image

Initiative and Status
Brandis - 46/46, Armor of Wrath readied, drowning
-->Mika - 35/55, Holy Vestments (resist 5 poison), regen 5 when bloodied, +5 HP with healing powers, drowning, swallowed by Green, dazed, restrained
Crocodile Green - Down 191, bloodied, cursed, swallowed Mika, marked ENT Gorell, grabbing Gorell
Gorell - 57/74, grabbed by Green
Throgg - 44/57
Gossamer - 51/51
_______________
Salazar Miller - Human Sorcerer 24 - Scales of War
Azad Halim al'Zahir - Tiefling Battlemind|Paladin 7 - Points of Light
Khavak'aashta - Half-Orc Thief 5 - Eberron
Dwimmerlaik - Revenant Hexblade 2 - Dark Campaign
Moderator
Registered: Oct 2008
Posts: 7786
Mika struggles to stay alive long enough for the others to cut her out of the crocodile.

1d20+3+1=14 Endurance roll

HP healed / temp HP granted total so far this encounter: 119

User posted image

  •  Mika
    • Female Kalashtar Cleric of Pelor, Level 6
    • Passive Perception: 16, Passive Insight: 22
    • AC: 22, Fort: 15, Reflex: 14, Will: 21, Speed: 5, Initiative: -2
    • HP: 55, Bloodied: 27, Surge Value: 13, Surges: 8
    • saves vs. dazed/dominated at start of turn, telepathy 5 (two-way)
    • All healing powers with an (H) grant an additional 6 hit points (healer's lore and healer's implement)
    • Healing Word grants an additional 1d6+5 hp (pacifist healer) and provides +5 all defenses for the next attack made against the target (defensive healing word) before the end of Mika's next turn
    •    
    • Powers
    • Astral Seal
    • Sacred Flame
    • Bastion of Mental Clarity
    • Cause Fear
    • Healerís Mercy (H) or Divine Fortune
    • Healing Word 1 / 2 (H)
    • Hymn of Resurgence
    • Beacon of Hope
    • Consecrated Ground
    • Holy Vestments
    • Stream of Life
    • Pelor's Sun Blessing (minor, daily)
    • Magic Holy Symbol +2
    • Amulet of Life +1 (free, encounter)
    • Finemail of Dwarven Vigor +2 (minor, daily)
    • Healing Potion 1 / 2 / 3
    • Potion of Regeneration


    • (Key: At-Will, Encounter, Daily, Magical Equipment, Consumable, Used)
_______________
Ravenblade - Dwarf Two-Weapon Ranger, Hammer of Moradin (Scales of War)
Moderator
Registered: Jun 2008
Posts: 5084
Location: Los Angeles, CA
Vines crawl over the reptiles wounds (5 regen). Then, the crocodile's stomach digest Mika a bit (10 damage), as the creature clamps its jaws down harder on Gorell, causing the shifter to bleed (21 damage and bloodied).

OOC: Everyone can go.

User posted image

Initiative and Status
-->Brandis - 46/46, Armor of Wrath readied, drowning
-->Mika - 25/55, bloodied, Holy Vestments (resist 5 poison), regen 5 when bloodied, +5 HP with healing powers, drowning, swallowed by Green, dazed, restrained
Crocodile Green - Down 186, bloodied, cursed, swallowed Mika, marked ENT Gorell, grabbing Gorell
-->Gorell - 36/74, grabbed by Green, bloodied
-->Throgg - 44/57
-->Gossamer - 51/51
_______________
Salazar Miller - Human Sorcerer 24 - Scales of War
Azad Halim al'Zahir - Tiefling Battlemind|Paladin 7 - Points of Light
Khavak'aashta - Half-Orc Thief 5 - Eberron
Dwimmerlaik - Revenant Hexblade 2 - Dark Campaign
Moderator
Registered: Jun 2009
Posts: 3164
Gorell clears his head, then swings his hammer.

Minor: Soothing Wind to use second wind and gain 2d6 extra HP, plus using Cloak of the Walking Wounded to take a second surge, bringing Gorell back to full.
Move: Walk to C9
Standard: Thorn Strike 1d20+13+2+1=23, 1d10.minroll(3)+8=14 Hits AC 23 for 14 damage

OOC: Much suckiness
_______________
Dungeon Master - The Dark Campaign
Sir Muurak - Mul Cavalier 14, Scales of War
Demuriath - Revenant Assassin 5, Points of Light
Kurvilis - Gnome Mage 4, Eberron
Moderator
Registered: Jun 2008
Posts: 5084
Location: Los Angeles, CA
OOC: Gorell is still grabbed, Jonathan. To break a grab the grabber or grabbee must be slid out of the grabbers reach. The croc has a reach 2, so Gorell is still grabbed. Shall I assumed your turn as stated, without the walking? Feel free to try an escape attempt for your move action instead.
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Salazar Miller - Human Sorcerer 24 - Scales of War
Azad Halim al'Zahir - Tiefling Battlemind|Paladin 7 - Points of Light
Khavak'aashta - Half-Orc Thief 5 - Eberron
Dwimmerlaik - Revenant Hexblade 2 - Dark Campaign
Moderator
Registered: Jun 2009
Posts: 3164
OOC: Right, so he does it without the move, still misses, lol.
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Dungeon Master - The Dark Campaign
Sir Muurak - Mul Cavalier 14, Scales of War
Demuriath - Revenant Assassin 5, Points of Light
Kurvilis - Gnome Mage 4, Eberron
Moderator
Registered: Jun 2008
Posts: 5084
Location: Los Angeles, CA
Gorell misses.

OOC: Everyone can go.

User posted image

Initiative and Status
-->Brandis - 46/46, Armor of Wrath readied, drowning
-->Mika - 25/55, bloodied, Holy Vestments (resist 5 poison), regen 5 when bloodied, +5 HP with healing powers, drowning, swallowed by Green, dazed, restrained
Crocodile Green - Down 186, bloodied, cursed, swallowed Mika, marked ENT Gorell, grabbing Gorell
Gorell - 36/74, grabbed by Green, bloodied
-->Throgg - 44/57
-->Gossamer - 51/51
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Salazar Miller - Human Sorcerer 24 - Scales of War
Azad Halim al'Zahir - Tiefling Battlemind|Paladin 7 - Points of Light
Khavak'aashta - Half-Orc Thief 5 - Eberron
Dwimmerlaik - Revenant Hexblade 2 - Dark Campaign

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